Hi, everyone.
These days, I am using kinect to capture human motion and try to using this data to drive a character mesh in real time. The skeleton I get is using the method by
Ilya Baran & Jovan Popović. But the character animation result seems not good. I found
MikuMikuDance and
New MoCap System in YouTube works quite well, and I am wondering how they could works so smoothly and naturally? Hope anyone could joint this discussion.
Thanks.