Hi Ahmad,
Looks like you have the hard part (building an OpenMobster project in XCode) figured out since you were able to build an app and activate the device with the Cloud.
Here is what you need to do to smooth out your evaluation
* The App you want to look at for iOS Samples is called SampleApp and is located under iPhone directory
* Its Cloud counterpart is located under iPhone/showcase/cloud. You can run the cloud using the mvn -PrunCloud integration-test maven command
* Build the SampleApp project (you may have to adjust the mobilecloudlib static library) depending if you are running in the Emulator or a real device.
* I would study the code in the SampleApp to understand the bootstrapping and use of the OpenMobter iOS SDK. You can look at the Cloud code for understanding the development of a SyncChannel etc.
I think this should set you on course. If you get stuck somewhere please let me know. iOS is a bit developer-unfriendly when it comes to packaging, building, etc. You can stumble anywhere in the process. Thats the main reason I build all my sample apps with Android because it is much easier to get started there.
Good Luck