I understand the x-y depth data is on a 320 x 240 xy grid and the original indicated 0.2 cm at 2 meters. But the MS implementation may have reduced it. The depth data stream seems to be 16 bits but the actual significant bits are certainly much less (6 or 7?). The depth resolution is also most certainly (very) distance-dependent.
I suspect the depth (z) resolution may turn out to quite seriously limiting for 3D scanning, while being quite OK for its intended gaming purpose. Of course, depth estimate can be improved (to a degree) by fusing with the RGB (intensity) data but this requires sophisticated further processing.
If you moved the object backwards and forwards, and did several scans
and combined the information, you might be able to use it for scanning
well.
If there are 2000 possible values and it works say between 50 cm to 5
m (it's just my guess from the videos) then it would be about 3 mm in
resolution. But if the depth sensor senses in a field-of-view way,
then it would make the 5 m end have about 10x times less resolution
then the 50 cm end.
Zsolt
Sent from my iPhone
Judging from a few basic tests with two Kinects, I can't seem to get them to interfere with each other to the point
where the data is unusable.
Cheers,
Radu.
Which brings me to another interesting question: did anybody compare the
light patterns from two different Kinects so far? Are they identical?
Florian
--
0666 - Filemode of the Beast
http://www.littlepig.org.uk/right/CSIRO/index.htm
Best
Simon Biggs
s.b...@eca.ac.uk si...@littlepig.org.uk
Skype: simonbiggsuk
http://www.littlepig.org.uk/
Research Professor edinburgh college of art
http://www.eca.ac.uk/
Creative Interdisciplinary Research in CoLlaborative Environments
http://www.eca.ac.uk/circle/
Electronic Literature as a Model of Creativity and Innovation in Practice
http://www.elmcip.net/
Centre for Film, Performance and Media Arts
http://www.ed.ac.uk/schools-departments/film-performance-media-arts
Edinburgh College of Art (eca) is a charity registered in Scotland, number SC009201
Using structured light with a single camera source has been an established
technique for some years. Here's something I made before (in 1984).
http://www.littlepig.org.uk/right/CSIRO/index.htm
Best
Simon
Simon Biggs
s.b...@eca.ac.uk si...@littlepig.org.uk
Skype: simonbiggsuk
http://www.littlepig.org.uk/
Research Professor edinburgh college of art
http://www.eca.ac.uk/
Creative Interdisciplinary Research in CoLlaborative Environments
http://www.eca.ac.uk/circle/
Electronic Literature as a Model of Creativity and Innovation in Practice
http://www.elmcip.net/
Centre for Film, Performance and Media Arts
http://www.ed.ac.uk/schools-departments/film-performance-media-arts
> From: Murilo Saraiva de Queiroz <mur...@gmail.com>
> Reply-To: <openk...@googlegroups.com>
> Date: Wed, 17 Nov 2010 10:24:29 -0200
> To: <openk...@googlegroups.com>
> Subject: Re: more then one kinect
>
Edinburgh College of Art (eca) is a charity registered in Scotland, number SC009201