Hello! I’m Alyssa, a CS student with an art/animation background. I’ve been focusing on computer graphics and technical art, especially building tools and experimenting with rendering and pipelines.
I’m really interested in the space between engineering and artist workflows, and also more experimental or immersive directions. I’m planning to apply to GSoC this year and wanted to start getting involved here.
I’m new to contributing to Blender, so I’d love any guidance on where someone like me could start or areas that might be a good fit. I’m excited to learn and contribute where I can :)