Relive nostalgic moments with the Resident Evil First Aid Spray - strictly limited Collector's Box, transporting you back into the immersive world of Resident Evil. This official premium collectible includes ten immersive drinks and game-related herbs that will take you right back to the heart of the "Resident Evil" universe.
Officially licensed by Capcom Co., Ltd., each element of this collector's box is
crafted with meticulous attention to detail, ensuring an authentic experience for fans of the franchise. Inside, you'll discover a complete drink maker kit, allowing you to concoct delectable cocktails inspired by the game's universe. The cucumber, lime, and mint flavors provide a refreshing twist as you explore the healing powers of the First Aid Spray.
We are confident you will love our product. If not, we offer a 14-day money-back guarantee should you you wish to return the product, provided the seal remains unbroken. Returns with broken seals won't be accepted due to the limited availability and high value of the product.
Had original issues with the first one sent they were helpful in fixing the problems. They were communicative and provided a replacement. Definately great people to buy from they care about quality and the consumer experience. Would highly recommend purchasing from them.
I bought this Box on Horror Con because I love Resident Evil and I love it. It's cool that you can even use one of the cans and typewriter tins for decor, plus the lemonade and "herbs" taste really good. I also love the idea of being able to mix cocktails with them, so even if it was a bit expensive I absolutely love this box, it's high quality and a really cool concept.
I ordered this because I love resident evil so if you love resident evil like really love it then buy this I love it. I got two of the yellow herbs but the company is helping me fix this meaning they have some great customer service. So I would highly recommend very premium.
This is where the remake swoops in like special agent Ada Wong on a zipline to save the day. Coming in to patch the narrative holes, fix the questionable voice acting, and give the battles and monsters a much-needed face-lift. It turns out that 18 years on, Resident Evil 4 needed a remake more than I thought.
The villagers are chaotically vicious but relatively low-skilled in their pursuit, while the monks opt for a more methodical approach using shields, armor, and crossbows to back you into a corner. Finally, the miners take the best bits of both, opting for chaotic rage and utilizing shields and projectiles.
Apart from the epic fights, I felt as if this remake excelled at cleaning up the narrative of the original. This time around, I felt like the cult leader Saddler and his right-hand man Lord Salazar were frightening and intimidating. It was nice not to put a face to the ultimate bad guy straightaway; it made meeting Saddler in the flesh for the first time far more memorable.
Gone are the shrill screams every time she jumps from a tall-ish ledge; instead, she shows guts in the face of danger. One of my favorite moments with Ashley had to be her stint as a crane operator as she used a wrecking ball to break through a concrete wall. While at the time, I was busy fighting hordes of violent miners, it was nice not to worry about our escape route as she had this covered.
Among the ridiculous explosions, evil corporations, and slightly confusing lore Resident Evil's job has always been to make the player feel connected to the story. While Village did a great job at creating a sympathetic character with realistic connections to its wider narrative, the Resident Evil 4 remake is the most invested I've ever been in this series.