I think I'll cover some of this as some of it seems to be
misunderstandings, not helped by some of my own quotes not being too
clear.
> > here are some thought on the advantages/disadvantages of WFP (wave
> > federation protocol) and HTML5
>
> Is this an either/or situation?HTML5 is fais d'accomplin the web display
> markup which wil inevitably be included in AR., XMPP is an Extensible
> Messaging and Presence Protocol. Shouldn't you be contrasting XMPP with
> HTTP?
Absolutely correct.
HTML5 is a way of storing information, Wave is a way of exchanging it.
However, HTML5 cant work in Wave, so its abstract key/value pairs
transmitted over WFP vs HTML5/(Other?) transmitted over HTTP.
(I assume in neither case we are talking about actual 3d geometry
inlined, however. Putting that in markup would make pages far too big.
Both Wave and HTML5 would link to 3d meshs ver HTTP or maybe FTP)
> > - user generated content: This is easier in WFP because you don't need
> > to know HTML, you don't need to have a server to host your content,
>
> This patently a false argument. Millions of people will know how to
> program HTML5 media
Thats a little unfair.
Davide said "easier".
Lots of people can code in HTML of one sort or another, certainly, but
billions know how to send an email.
> > you don't need to now tech details about granting/restriting access to
> > your data. This is all "free" with WFP. On the other hand HTML sites
>
> So you are proposing substitution of a sparse grammar for the richness
> of the HTTP linked web?
But how much of the richness of the web is transferable to real space
however?
I must admit this point I am a bit hung-up on.
Most markup, as well as the whole idea of a "hyperlink" dont seem to
mesh well with AR.
> > There are some cases where a login is required.the disadvantage of
> > this, is that many websites = many logins (with some exceptions like
> > openID). WFP is private, in the way it requires a login, but on the
> > other hand, one login = access to all federated content.
>
> Again, this seems completely orthoganal. Won't any AR browser have to
> managed many flavors of authentication, including OpenID etc.
Not really.
Under WFP you would theoretical only require one login. That login
would act very much like an OpenID in itself, with each other server
checking against your source server to authenticate you.
The only times additional logins might be needed is with banks which
would want an additional level of security.
To some extent the email analogy still applies here. You can be on a
secure mailing list only sent to a select few, but you still only use
your regular email login to see that email.
> > "HTML is based around the idea of one->many delivery of content. The
> > only way you can get private or group communication on the web is on
> > social networking sites.
>
> ??? not true at all. there are millions of variations of private data on
> the web.
And all of them use additional code, all using their own bespoke
systems incompatible with everyone else.
Would you rather exist in a world of email? or just Facebook?
Because thats quite a difference. One is a protocol for social
information exchange. Anyone can implement, any server can run, and
your certain of compatibility with everyone else.
However, if everyone needs to be on the same company's server to share
content you end up with massive hubs like Facebook.
It just doesn't seem a sensible model for a structure.
This is what scares me most, the idea of a few closed-hubs. If I want
to see my friends AR data, I need to also join that same hub. It
quickly snowballs.
> > With HTML the social-content will always be "second tire", hosted
> > within another site. With wave all content, regardless of host, will
> > be delivered the same way and have equal footing."
>
> what does this mean?
Sorry about thata, I meant that HTML/HTTP is a protocol in itself able
to exchange data, but when your dealing with social content your
submitting to additional protocols built ontop of it. Your no longer
dealing with native web protocols for anything other then display.
> > - social communication: this feature is builtin in WFP but lack
> > totally on HTML
>
> This is an Apples vs. Oranges non-argument
Why? I can certainly picture scenarios were I want to leave messages
for a friend (either geolocated or just direct). Logging into a
seperate program/site/protocol is more bother for the end user.So I do
think its relevant.
I wont argue that the comparison is Apples and Oranges. These are too
extremely different things we are comparing.
I just think the strong features of Oranges are not necessary that
useful for AR, while the strong-points of Apples are great for making
this pie.
(sorry, I'm not too good at analogy extensions ;) )
> I do believe that any AR browser needs to be able to
>publish it's precise 3D location, pose and field of view so that ARweb
>service providers can format the experience according to device affordable.
*insert privacy concern backlash here*
While I'm not that concerned about privacy myself, lots of people are
so I think you have to tread carefully.
I think clients should be able to take the data they need and display
it without giving up their precise location.
(They should have the -option- to do so, much like current map-apps on
phones, however).
--
Ok, even if we disagree, I hope the points are clear enough :)
-Thomas