Hi I would like to add more specific details about the virtual Bucknell stuff since I just start working on it.
1. The project is mainly based on Unity 3D Engine, which supports various 3d object formats. I think we will probably choose C# as its main developing language.
2. The main idea is to using 3D modeling software such as 3ds max and Blender to render the entire campus.
3. I'm thinking of using first person as it is easy to implement.
4. Based on Unity's engine's flexibility, we can actually export it into various platform, such as Windows and Linux. However, a web player is more convenient if we want to integrate the project into Bucknell's website.
I'm currently working on the camera system, which enables the user move and see around. I thought about using FPS Control available at the Unity store; yet lack of source code and flexibility drives me to write my own library.
I know how to do 3D Modeling, yet I'm not good at it. So I need help from civil engineers or even art students who can do 3D modelling proficiently. You can get 3ds max and maya for free suing your bucknell email. Please ckeck the
official page if you're interested in.