On Mon, Dec 10, 2012 at 10:02 AM, offtools <
in...@offtools.de> wrote:
> Hi,
>
> I'm currently working on a tool/addon for videomapping and projection with
> blender and the blender gameengine. Receiving DMX data to control playback
> and animationsis one of the goals. Unfortunatly ola uses python2 and blender
> python3, so there is no possibilty to integrate a ola python client into
> blender. I wrote a small python script, which runs outside of blender that
> receives the dmx data and forwards it to blender by using osc. It works so
> far, but it slow's down the hole thing.
What's required to update the OLA python client libraries to Python3?
There is a Python3 version of protobuf here:
https://github.com/openx/python3-protobuf
It looks like the changes are going into the main release.
Also olad supports OSC now, so you could setup olad to receive ArtNet
and send OSC messages directly to blender without having to use
Python.
Simon
>
> Is there a possibilty to receive raw artnet packages by a socket. Port 6454
> is blocked by ola I guess.
>
> offtools
>
> --
>
>