Fausby
unread,Feb 15, 2012, 2:24:17 PM2/15/12Sign in to reply to author
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Hello.
Congratulations, nice work.
I have some questions.
What revision of webgl-loader have to use with open-3d-viewer?
I use the last revision, 77. In my experiments I export my 3D models
with blender to obj marking this options:
- Apply Modifiers
- Include Edges
- Include Normals
- Include UVs
- Write Materials
- Objects as OBJ Groups
(fine?)
Obj compression to utf8 just gives me a warning, "s unknown keyword",
s is smooth shading, although it see soft in open-3d-viewer then.
The real problem is with textures. In "js file" I see "map_Kd
name.tga" instead of color, no errors anywhere, but then don't see the
3D model with texture. It see with white material.
I also tried the 50 revision of webgl-loader, I got more warnings,
with "mtllib, usemtl, s, ..." and other problems. Maybe I don't know
what options I have to mark to export obj.