Golf Resort Tycoon Mac Download

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Nichole Wernett

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Jul 12, 2024, 4:07:08 PM7/12/24
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Golf Resort Tycoon 2 brings a whole new level of Golf Tycoon gaming with the addition of 1st person golfing. That's right, golf your own courses that you can design and build yourself. Play against other golfers with multiple skill levels and see how your golf game is. Golf Resort Tycoon 2 also has new challenges and 5 new levels including "Scotland", "Swamp", "Tropic", Mountain Lake" and the "Egypt Desert".

The game is based on the premise of players constructing their own golf resorts with a limited amount of funds hoping to earn more income through the satisfaction of the resort's attendees.There are two gameplay modes: Instant Action and Challenges. Instant Action allows a player to freely create their own golf resort. Challenges requires a player to complete specific series of tasks.

Golf Resort Tycoon Mac Download


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There should be new worlds since there isn't much to do after completing your tropical resort. After finishing your tropical resort tycoon, when travelling to another world, there is another small tycoon to build. There are 4 worlds to travel to:

When inside this island, the game music will be creepy, this island has a black and red sky, the whole island costs 30 million. The sea around this Island is lava, if you touch the lava, it can damage your health by 33 HP. The island consists of: Lava springs, where you can relax with NPCS (3 Million), Molten Villa, similar to the Villa in the normal resort but is taller (5 Million), a mini-racetrack (Similar to race island) where you can race NPCS (5 Million), a Spirit Castle at the center of the island (7 Million), that has a Secret Spot where you can claim a free car vehicle named: The Magma Menace. This gets you a badge which is nearly unobtainable. And a small temple with a reddish aura surrounding it (10 Million). After completing them all, you will have a 3x in-game cash multiplier and 3x jumpower.

"I think Tropical Resort Tycoon should add Golf Courses. After buying the Lighthouse and the Helicopter, there should be a expand land button. After you buy the expand land for $3,000,000, you can buy a parking lot for $250,000." -A Fandom User (Please Claim Name)The Golf Course is a very popular idea for the tycoon, since there is already a golf cart why not a golf course? After buying Race Island this would be the next area. The island would be attached to the land next to the light house and helicopter pad. The shape of the land would be round shaped. The following list will list all 'Expand Island' upgrades

I think after they add the golf course they can add a pizza restaurant beside the golf store where customers can buy food with drinks and chips and the building can be two stories tall. with the restaurant their can be wall seats and normal seats and the store can sell cool pizzas like pepperoni, Hawaiian, meat lovers and cheese pizza.

I think they should add around the harbor area they should add a factory where they manufacture the supplies like towels and sheets for the resort and spa they can add a function where you can deliver the supplies to the places in the resort.

The first boss will be a recurring one that appears in the resort itself right before the player moves onto the Marina. The boss would rampage through the second floor of the lobby and chase the player until they escape through the main door and the monster hurries back to avoid the shutting door. The player will have to press emergency evacuation buttons placed all around the hotel area (3) before the beast catches up. If the player fails to press all emergency buttons, a cutscene showing the people in the hotel getting captured by the beast would play and they would be put back to the start of the bossfight. The player will also have a speed boost for all encounters.

The last encounter of the hallway monster is in the bungalows. The monster will appear near the area with the tiki torches. You must press a button in each pool of each bungalow. For the ones without pools, the button is on the back porch. After you're done with those, the monster will gain a lot of speed, and you must run over to the resort as fast as possible and the monsters hand will be crushed in the door one last time. He will melt into a small puddle and then you will be able to interact to pick him up. Dumping him into any source of water will make him disintegrated, and you won't have to fight him again.

All the other areas in the resort don't really need bosses and I feel like the final boss being the 5th boss is a great end to the storyline. After the 5 bosses, you will be directed to a button close to where the event portal would be, and it will say "buy ending". It will be 0 dollars, and upon buying it a cutscene will play where fireworks will go off as many places on the island full of people smiling and cheering are shown. The camera will turn upwards to the sky and text reading "thanks for playing story mode!" or something like that will be shown. The cutscene will end and you will be teleported to the inside of your resort at the front desk.

I think they should make NPCs talk as it would be quite boring if the NPCs don't talk, you can interact with different NPCs and some can even give players quests to finish in order to win money, the NPC will ask you to either accept or reject a quest, a pop-up menu will appear in the players screen with two buttons, a green and a red one. The green button contains the word "Accept" and the red button contains the word "Reject". If the player chooses to accept the quest, a button will appear on the left side of the players screen which looks like a circle with green outlines containing a treasure map, when the player clicks at the button, a pop-up menu will appear and the quest the player accepted will show on the pop-up menu. Below the quest title, there will be a progress bar to show how many percent of the quest the player has completed. After completing the quest, the player will be shown a path made out of green arrows that will lead the player to the NPC. The NPC will reward the player with a certain amount of money which depends on the difficulty of the quest. The following difficulties are available: Easy, Moderate, Difficult, Challenging, and Impossible, Easy quests reward you $50,000, Moderate quests reward the player with $500,000, Difficult quests reward the player with $1,000,000, Challenging quests reward the player with $5,000,000 and Impossible quests reward you $50,000,000 but Impossible quests are extremely rare only appearing 1% of the time. However, if the player fails to complete or abandon a quest of certain difficulty by clicking on a red button below the list of quests in the quests' pop-up menu, the player will lose money. Failing Easy quests will make you lose $50,000, Moderate quests will make the player lose $100,000, Difficult Quests will make the player $200,000, Challenging quests will make the player $500,000 and Impossible quests will make the player $2,000,000. The amount of money lost is lesser to the amount of money gained as it is to ensure that the player dosen't lose too much of his/her's current net worth. NPCs are scattered throughout the map and it will be easy to find quests. A final thing to note only after finishing your tycoon can you do any quests, as it would be too easy for the player to finish the tycoon if rewarded with money.

I think there should be a few areas where people can "buy" stuff from your island (In places such as the pizza parlor in the arcade and a few not-yet-existing places) Then friends can give money to you while also getting eclusive items from your island. There could be donation boxes that would work similarly, but only for kindness and not merch. There might also might be a gift shop where you could name your resort and have avatar items (in game or in all of roblox) with the name on it.

The premise is both simple and complex: develop a resort to please golfers and non-golfers alike. To that end, several tools are available to shape the rough area into a putter's paradise. Five terrain types include forest, autumn forest, desert, mountains and islands, all richly drawn with oceans, volcanoes and similar landscapes to provide lush backgrounds. The land can be shaped easily -- trees cut, land lowered or raised and new flora planted to spruce up the surroundings.

The land isn't the only graphical treat. Golfers are rendered in pleasing but tacky golf clothes and are nicely animated as they toss their clubs in disgust or pose in triumph after draining a tough shot. The little pros are difficult to please and express themselves with easy to understand emotion icons. Also, the buildings are well drawn and can be rotated in four directions for convenient placement.

After enjoying a bird's eye view of the course, you can look at it through the eyes of the golfers. The fly-by camera gives a new 3D perspective to the resort and this option is one of the few amenities developers Cat Daddy Games decided to include in this value title. Hole layout is easy, as well, and while novice players can jump right in, advanced players have fewer customization options available with which to work. Sand and water traps come in several shapes and sizes, none of which can be manipulated more than turning at right angles. The end results are holes with dull, uniform greens and hazards.

Since placing sand and water traps is an integral part to any golf game, special care should have been taken to making construction more fun. Instead, hazards become a pain to the gamer instead of the golfer. Each sand trap has a raised lip that often stops balls from going in, making sunken traps impossible. Worse, traps overlap the green or edge of the fairway rather than mold to the shape of the boundaries, leaving the holes looking shoddy.

Golf Resort Tycoon offers a sandbox mode with no goals or time limits, allowing you to develop every technology in the game at your own pace. The challenges are fun but do not unlock more challenges or contribute to a storyline. In fact, challenges are not even marked as successfully finished on the list once completed. There is no great reward other than the act of creating the resort itself.

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