OPEN CHAT

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Ohio Game Alex

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Jun 23, 2010, 12:05:09 AM6/23/10
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OPEN CHAT thread for everybody to talk.

Please be sure there is not a specific topic for your post before
posting in this thread
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Ohio Game Alex

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Jun 24, 2010, 1:00:43 PM6/24/10
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We are on the TechLife Columbus Blog today. We have the recruitment
letter posted there.

Thanks Ben !

http://columbustech.blogspot.com/2010/06/ohio-game-incubator-starting-up-lnvite.html

Devin Moore

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Jun 24, 2010, 3:23:52 PM6/24/10
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Awesome. Looking at the members we have so far, I think it's a
foregone conclusion why Ohio is the place to fire up a game
incubator. We have so many talented folks here already... having
lived in CA on several occasions in my life, I can tell you that there
is easily as large a concentration of motivated, skilled game
developers here. Keep in mind that California has had the advantage
of huge publicity via all the major broadcast studios there. We are
not disadvantaged by our lack of local old-school broadcast media, in
fact our ability to fly under the radar is an enormous tactical
advantage. While everyone spills the beans about any little move out
there TV and in big-budget movies, anything that we do not actively
pursue broadcasting will basically be invisible to them.

Devin
> http://columbustech.blogspot.com/2010/06/ohio-game-incubator-starting...

Sean Beeson | Composer for Media

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Jun 28, 2010, 9:39:27 AM6/28/10
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If there was appropriate funding for a large title/studio in Columbus,
we certainly would not be short on talent. Just getting people out of
the woodwork (as has been said) can be a challenge. I have actively
been seeking development studios/groups in Ohio for years and while
there are a few, it doesn't compare to many other states that are of a
similar size. I am all for pulling our talent together and doing
something awesome!

Devin Moore

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Jun 28, 2010, 11:35:25 AM6/28/10
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We have funding for at least one title on the table right now, so
hopefully cash will entice people to show up. :)
Devin

On Jun 28, 9:39 am, "Sean Beeson | Composer for Media"
> > >http://columbustech.blogspot.com/2010/06/ohio-game-incubator-starting...- Hide quoted text -
>
> - Show quoted text -

Wes

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Jul 8, 2010, 11:23:48 PM7/8/10
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Do we have a facebook account or some other networking page for this
group?


Devin Moore

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Jul 9, 2010, 9:30:04 AM7/9/10
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No, but we can make one :)

Ohio Game Alex

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Jul 9, 2010, 5:26:25 PM7/9/10
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Please be sure to fill out the Members Bios and Skill Sets in
discussions so that we can make a master list of our abilities and we
know who to contact when a project warrants it.

It is much better when we talk to potential clients if we can say
right then and there that we have somebody that can do that.

We also need to be able to see what we have so that we can look for
gaps and try to recruit more people with certain skills.

thanks

alex



Devin Moore

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Jul 11, 2010, 5:32:10 PM7/11/10
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Anyone looking for a good vintage tournament, the marcus crosswoods
cinema arcade has a ms. pacman / galaxian(galaga?) cabinet set to
competition speed. :)

Devin Moore

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Jul 19, 2010, 11:55:40 AM7/19/10
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2600online.com just upgraded to over 500 atari games hosted online for
free. Whereas before it was an archive of a few classic titles, now
it is easily the premier online atari 2600 gaming experience.

Todd

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Jul 21, 2010, 10:01:46 AM7/21/10
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Is anyone going to PAX this year? I've already got plane tickets and
tickets to PAX. Unfortunately, if you wanted to go, the 3 day tickets
are sold out, but if anyone is already going, let me know.

Devin Moore

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Jul 26, 2010, 12:18:24 PM7/26/10
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I posted a new sample bitmap I drew, basically it's meant to look like
slightly grainy newspaper comic art. Would you play a game that had
graphics like this? Do you think this style would make sense against
the backdrop of vector art (i.e. zynga's stuff) that is flooding the
market right now? I had an idea to do a slightly less grainy version
that really picks up the paper texture as well, i might try that next
just to see if it makes a big difference. Obviously it takes a lot
longer to do it that way.
Thanks,
Devin

Devin Moore

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Jul 26, 2010, 1:57:04 PM7/26/10
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Starcraft 2 is being given no early access reviews, generally speaking
this means that the company expects that reviews would hurt sales. I
reject the idea that blizzard is scared that reviewers would pirate
the game (because it's gonna get pirated anyways). Hopefully for
their sake, it's not the "second most expensive flop in game
history" (assuming DNF is the biggest).

The review sites remain hopeful as well.
http://arstechnica.com/gaming/news/2010/07/no-early-starcraft-2-reviews-well-be-playing-with-you.ars
Devin

On Jun 23, 12:05 am, Ohio Game Alex <ohiog...@hotmail.com> wrote:

Todd

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Jul 26, 2010, 4:47:29 PM7/26/10
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While it's true that no early access for reviewers tends to mean the
company is scared of bad reviews, I agree with the arstechnica
article. In all truth, Blizzard doesn't need to submit the game to
any review sites, since people who were interested in the game
probably got a beta key and have been playing it online in the public
beta for a few months. Reactions to the beta have been overwhelmingly
positive, and that's all the reviews Blizzard needs. There's no
chance that Starcraft 2 is going to be a flop. Blizzard is well known
for producing quality games, and until that changes, they'll be
getting a large amount of zero day sales (plus people in the beta who
got those keys by preordering at Gamestop).

As for the sample that you uploaded, a game with graphics like that
would work, but it'd have to be free (or have some other selling
point). It honestly looks closer to a low quality web comic than a
newspaper comic, and I don't think it would mix very well with vector
art (mixing art styles is usually a bad idea unless it's handled
really well). Overall, it reminds me of Time Gentleman, Please
(http://store.steampowered.com/app/37400/), an adventure game which
succeeded less due to graphics, and more due to a great and funny
story.

On Jul 26, 1:57 pm, Devin Moore <devinmoore....@gmail.com> wrote:
> Starcraft 2 is being given no early access reviews, generally speaking
> this means that the company expects that reviews would hurt sales. I
> reject the idea that blizzard is scared that reviewers would pirate
> the game (because it's gonna get pirated anyways).  Hopefully for
> their sake, it's not the "second most expensive flop in game
> history" (assuming DNF is the biggest).
>
> The review sites remain hopeful as well.http://arstechnica.com/gaming/news/2010/07/no-early-starcraft-2-revie...

Ohio Game Alex

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Sep 24, 2011, 3:52:04 AM9/24/11
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Just to note, that we are not dead,  we just normally have been talking other ways....and are really lazy about posting/reposting here.

If anybody needs anything write Alex Jonas at ohiogame @ hotmail. com (without the spaces)


Ohio Game Alex

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Apr 27, 2013, 8:04:58 AM4/27/13
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