This is something worth reading:
http://positech.co.uk/cliffsblog/?p=769
Mark Rein (of Epic Games) is a jerk.
http://www.develop-online.net/news/35418/Exclusive-Mark-Reins-indie-apology
And the follow up apology. It's worth noting, in the apology email:
"What caused me to speak up was when I heard you talk about revealing
important news items about games through 1-on-1 emails and in forums.
My opinion is that doing so runs the risk of these things no longer
being 'news' when you need to use them to get publicity for your game.
Gaming websites and magazines are all about news and getting a 'scoop'
and often won't cover things that are already announced or generally
known. If you release important new details to small numbers of people
you run the risk of not being to get it disseminated to a larger
audience that helps make more people aware of your talents."
I'm not really sure what to think about all of this. Indies basically
need to rely on as many sales as possible, so 1 on 1 communication is
helpful, but does it come at the cost of publicity on game industry
blogs? Ideally, a good, fun game that people like will spread through
word of mouth, though there still needs to be a certain amount of
press to get that started.