OK, So I know I probably should be building my plugin using Xcode, but no, I am trying to do it just using a simple makefile (and do plan to switch to CMake at some point).
But though I can build for the intel Mac using my intel based development Mac, I am having trouble cross compiling from my intel Mac I use for development (running Monterey 12.1) so that Resolve running on an M1 arm64 Mac will see the plugin. Despite the lipo tool saying that the plugin is built for both architectures. Am using clang with "-arch arm64 -arch x86_64" options both at compile and link phases.
But Resolve on the M1 just wont see it.
Anyone else getting this? Any good resources? Have looked through the Mac docs without success. About to migrate to building it on Xcode but would really like to try not to.
Thanks for any help.
Charles