The layout of writing characters is a bit cluttered to me, hard to focus. I would suggest having just lower case shows and then when you hold down Shift they would all turn upper case. This would illustrate its functionality as well as be easier to read.
Also I think there might be room for improvement on the highlighted "bar". I find it hard to track as it moves around depending on where you are in the list. I think keeping it fixed in the second row would improve the interaction with it. (hope that made sense)
Organizing "units" by alphabetical order. After a while of using it I have more or less memorized where everything is but I still find my self getting lost scrolling back and forth looking and it will only get harder as more "units" are added.
I have noticed I will get double clicks if I hit buttons with a little too much velocity, so maybe a bit more time on the debouncing?
Organization and interaction on zooming/slicing: The order of buttons could be changed to give better ergonomics. With the thumb on the wheel the far left two buttons would be better served as "in" and "out". Additionally i find that most of my use with zooming in and out are between two or three of the twelve or so levels. Nit picky and not sure how this could implemented elegantly, it would be great to have some ability to toggle back and forth between 'useful' levels to save clicking in and out 6 times each direction.
"ins" is visually confused with "in". The above suggestion would aid in separating them a bit more, without changing the label.
When selecting "slices" in the slices section of the sampler, it covers up the "slices" and "follow/cursor" label.
Would love the "all controls" to include slice view. I feel i get lost most often trying to switch between modes chasing the one thing that isn't included in that mode. I feel time would be better spent just scrolling sideways to get where i need to be rather then switching modes.
Labels in the slice window are covered up by large waveforms.
Linking stereo pairs in the 6 track recorder is visually and interactively confusing. The UI/UX of linking outputs works really well so maybe some influence from that.
Option in settings that would default to Mixer node to 0 DB.
There is UI bouncing back and forth when scrolling with not enough nodes inserted to fill screen. (a default blank channel)
I see a voltage bleed in descending order on the "G" Channel (to the neighbor). "G4" is halfway chopped off on the screen in "scope mode". (this has not effected anything yet to my knowledge)
When choosing a channel I think it would be a better flow to always have the in,a,b,c,d,g collapsed every time a new channel is being chosen. I think this makes it easier to dive directly to your target and doesn't create a "finding my bearings" moment each time.
My biggest wish for the 301 is a internal instancing/routing of chains/signal. Just saw that Neil posted on this subject. Ill chime in on that thread and post my input there.
Ability to use output as input. (which would be solved by the above.)
Holding Shift + zero for a defined time changes value to default value.
Ability to cancel or undo clearing a channel input/entire channel. (or if cancel could be a global "undo")
few other requests that I cant remember if I have read, but i'm sure have been mentioned/already in the works :)
Band pass filter node.
Hz,Note defined Oscillator node.
Logic nodes.
Quadraphonic pan/scan. (extra amazing if an endless pan could be achieved. so 1 and 4 have a crossfade. Extra Extra amazing for a "width" of the spread across outputs).
Clock divider/multiplier
Thanks again Brian!