>
> Hi,
> thanks for the info! I was wondering two things: why is your mu
> infinity? What surface are you simulating here?
According to documentation of contact joint:
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mu : Coulomb friction coefficient. This must be in the range 0 to
dInfinity. 0 results in a frictionlesscontact, and
dInfinity results in a contact that never slips. Note that
frictionless contacts are less time consuming to compute than ones
with friction, and infinite friction contacts can be cheaper than
contacts with finite friction.
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together with having force dependent slip:
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FDS is an effect that causes the contacting surfaces to side past each
other with a velocity that isproportional to the force that is being
applied tangentially to that surface.
Consider a contact point where the coefficient of friction mu is
infinite. Normally, if a force f is applied to the two contacting
surfaces, to try and get them to slide past each other, they will not
move. However, if the FDS coefficient is set to a positive value k
then the surfaces will slide past each other, building up to a steady
velocity of k*f relative to each other.
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Klaus