Thanks for the reply Oley,
I'm using CMake to generate the solution and it appears that this is not enabled by default.
Could you tell me more a bit about this feature? Do you mean that geom-geom checks can be done within a single space in parallel with geom-geom checks in another space?
Our space hierarchy is a bit like this:
- global space contains spaces and geoms (e.g. "trigger" box geoms )
- sub-space contain geoms (e.g. one sub-space per vehicle, one sub-space per obstacles, etc), but geoms within a sub-space are not checked for collisions against each other
- we check for collisions with geoms within a sub-space with the geoms from another sub-space or the global space
So most of our dCollide checks are performed on geoms that don't belong to the same "leaf" space.
Thanks!
Alexandre Vaillancourt