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[OALSimpleAudio sharedInstance] playEffect:@"Sound" volume:1.0f pitch:1.0f pan:0.0f loop:NO];
I'm assuming that a pan setting of 0.0f is center of the stereo field. When changing the setting to anything positive (0.1f) or anything negative, (-0.1), my results are hard right, or hard left without any bleed across the right of left. This is with OSX, I haven't had a chance to try it with the iOS simulator, or iOS device.
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