I will fight hard to retain 'artifact object' as a class. It is to me
the single most useful high level separation we have under material
entity. It reflects ages of discussion we had on 'natural',
_bio_-material, 'synthetic' etc. It will serve us well to distinguish
from what goes into OBI and what goes into other OBO ontologies, as all
material entities that are not an artifacts should in the long term go
into another ontology.
Regarding multiple meanings for 'artifact' in google / wiki: a) the
argument sucks, as in: would you apply it to the class 'cell'? b) there
are actually just two main meanings (leaving out band names and
'Iatrogenic artifact
<
http://en.wikipedia.org/wiki/Iatrogenic_artifact>'). The others are
subclasses thereof:
- entity that was created by humans
* Artifact (archaeology)
<
http://en.wikipedia.org/wiki/Artifact_%28archaeology%29>, any
object made or modified by a human culture, and later recovered by
an archaeological endeavor
* Artifact (software development)
<
http://en.wikipedia.org/wiki/Artifact_%28software_development%29>,
one of many kinds of tangible byproduct produced during the
development of software
* Cultural artifact
<
http://en.wikipedia.org/wiki/Cultural_artifact>, a human-made
object which gives information about the culture of its creator
and users
* Document <
http://en.wikipedia.org/wiki/Document> artifact, an
instantiation of a document.
* Social artifact <
http://en.wikipedia.org/wiki/Social_artifact>, a
product of individuals or groups (social beings) or of their
social behavior
* Virtual artifact <
http://en.wikipedia.org/wiki/Virtual_artifact>,
objects in the digital environment
* Project artifact
<
http://en.wikipedia.org/w/index.php?title=Project_artifact&action=edit&redlink=1>,
documented outputs and work products specific to a project
implementation
- incorrect (in some way that relates to human processes as well)
* Artifact (error)
<
http://en.wikipedia.org/wiki/Artifact_%28error%29>, an error or
misrepresentation introduced by a technique and/or technology
* Visual artefact <
http://en.wikipedia.org/wiki/Visual_artefact>,
unintended graphics-related errors or noise caused by software or
hardware bugs.
* Artifact (observational)
<
http://en.wikipedia.org/wiki/Artifact_%28observational%29>, any
perceived distortion or other data error caused by the instrument
of observation
* Compression artifact
<
http://en.wikipedia.org/wiki/Compression_artifact>, data
compression artifact in computer science, resulting from lossy
data compression
* Digital artifact <
http://en.wikipedia.org/wiki/Digital_artifact>,
a visible defect in a digital photo or video picture
* Sonic artifact <
http://en.wikipedia.org/wiki/Sonic_artifact>, in
sound and music production, sonic material that is accidental or
unwanted, resulting from the editing of another soun
* Artifact (medical imaging)
<
http://en.wikipedia.org/wiki/Artifact_%28medical_imaging%29>,
misrepresentations of tissue structures seen in medical images
*
If we further specify 'artifact object' or 'artifact material', and
clearly spell out in the definition that we mean 'human made', not
'error', I see no problem from that perspective.
I do agree that we need to be careful to get the logical definition
right, and spend more time on the process definition of what creates and
artifact material.
- Bjoern