I'm playing in spawning npm install -g create-react-app from a js script. I want to get in real time the part of the output, where you can see the progress of the package's installation process. I mean this:
NPM is avoiding the animations and progress bar when output is being directed through a pipe. Assuming this is the top level parent process, you can specify an option to direct all STDIO options to the host.
nodejs download progress
I have a server in nodejs running where I upload a large data file. I'm using angular-file-upload on the client to do this, which helps me track the upload progress through a set of callback functions.
But when the upload is complete, the server starts working with the data (converting format and uploading to user specified database). I would like to track this progress as well in the same kind of manner as the upload, starting another progress bar.
What is the correct way to do this? Going through the internet, I have understood that sockets might be the way to go. Does that make my angular-file-upload obsolete, or is there another way to do this? Do I set up a new connection when the upload is complete, or do I utilize the upload connection, and return progress information to the client?
If you want to get realtime status of progress, then as soon as the file upload is done, immediately you would have to open up a socket connection to get data about the progress of server side logic for which you would need a database which is being constantly updated with the progress happening.
But this is a pain to execute as you would have to use a db like redis for tracking progress in an efficient manner which would again increase the architecture of your project which in turn increases the maintenance efforts and even though there are some great tutorials for
socket.io, my solution would be to use a realtime Backend like firebase or Back& (spelt backand) .
Once the file is uploaded your backend will keep posting to firebase the current process and the progress and your client side will be listening to these changes and any changes is automatically reflected in your UI thanks to angulars 2 way data binding.
Ryan Dahl has said he invented NodeJS to solve the file upload progress bar problem ( ). Using technology available in 2009 when Node was introduced, so before Express and more advanced client-side javascript libraries that automagically tell you progress updates, how exactly did NodeJS solve this problem?
Trying to use just Core NodeJS now, I understand with the request stream I can look at the header, get the total file size, and then get the size of each chunk of data as it comes through, to tell me the percent complete. But then I don't understand how to stream those progress updates back to the browser, since the browser doesn't seem to update until request.end().
Once again I want to wrap my ahead around how NodeJS originally solved this progress update problem. WebSockets weren't around yet, so you couldn't just open a WebSocket connection to the client and stream the progress updates back to the browser. Was there another client-side javascript technology that was used?
Here is an Updated attempt. The browser now displays progress updates, but I'm pretty sure this isn't the actual solution Ryan Dahl originally came up with for a production scenario. Did he use long polling? What would that solution look like?
Node was more adept at solving this upload problem because of its single-threaded event loop. The code in the http event handlers can easily access the memory used by other event handlers. In a traditional web server environment the master daemon spins up worker threads to handle the requests. I would imagine that, in the traditional threaded model, it was difficult to check the file upload status because the client would need to make a new call to server asking "what is file progress?" which would then be handled by a completely separate thread. That new thread now needs to communicate with the currently running upload thread.
I am wondering how to implement my own progress bar I mean how to read that information client side? I am quite confused. Is it implemented with a polling GET that starts after the POST has started or is it possible to read the information from the POST request while uploading?
So I am trying to download Node.js, but everytime I try and download it, it gives me this error "Another installation is in progress. You must complete that installation before continuing this one." But I am not installing anything except for Node.js. I read on the internet that restarting my pc would fix it, but it didn't I had the same problem with node.js a few weeks ago but I just gave up. Does anyone know how to fix this.
Perhaps a flow variable or similar that could be updated on each iteration of a loop, which could then be used to render the progress bar, or an integration with existing progress bar modules such as tqdm, which would automatically display existing ones.
I'm not the greatest at writing these things as in-depth tutorials so this is pretty much a very simple example of how I've been using the progress bar in node to trach and illustrate progress when I've been processing large amounts of data and files.
Thanks to the NodeJS and Socket.IO integration in Wappler now you can show the realtime progress of your server actions to the users. This is really useful for server actions which are doing some heavy work, which takes some time - like importing huge amount of data, uploading and processing large files etc.
The official releases and service packs for the commercial and open-source Kendo UI distributions are uploaded in the latest channel. To install the latest official build, run npm install --save progress/kendo-ui latest.
I was using the latest, greatest Travis build environment:
dist: bionic
(at least it was great up until Mar 15, 2022). It is a Linux 18.04 image as people have mentioned, ref: recent v18.0.0 nightly builds require GLIBC_2.28 Issue #42351 nodejs/node GitHub. There I saw the comment: 18.10 and 20.04 should work
I have professionally develop solutions with workflow where the user have to wait for jobs to complete. The first thing that a user want in that case is to know how long he will have to wait (the ETA time) and the state of progress (percentage of completion) of the jobs.
We can work around this by creating a readable stream for our file attachment and adding a listener that is triggered as data is streamed from disk to the request. Then we can initialize the progress bar with the total size of the file, and increment its progress whenever our listener is triggered.
Mariano and Doug have independently been pursuing this so that we all have an easier time of building nodes for use cases. We'll update you when it's done but they're making good progress. More news shortly ... they're cutting another iteration tonight.
The sync process stopped importing new block headers at 26.000.000 block and started a new process called "State sync in progress". From my understanding, a full sync will import the blocks first and then process those blocks after, from the internet I found that this process starts near the end of import process so in my case it started at 26m block. So this is ok.
This is a progress report on an "open" CAN bus wheelchair controller system that I've been working on. Luckily I am now retired so I am able to devote a lot of uninterrupted time to a project that is much more involved than anything I have done before, with the exception of my daughter Rachele's head switch and gaze operated multilingual communications/computer control system which only reached its current state after years of work.
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