New issue 3 by Greenber...@gmail.com: Lantern shields and hands
http://code.google.com/p/nyctos/issues/detail?id=3
Lantern shields by virtue of being both a light source and a shield create
a few issues with handedness.
Issue 1: It is possible to wield a weapon, a lantern shield, and a
lantern/torch at the same time. Given that you can't do this with a normal
shield, there is an inconsistency.
Issue 2: If you wear a lantern shield and then try to equip another type of
shield, it displays the message "you don't have enough free hands." This
is the message you would get if you tried to wear a shield while holding a
lit lantern, suggesting the light source code is treating the lantern
shield like a light source and not a shield for purposes of swapping with
the "w" command.
Issue 3: Not a bug, but an issue that requires discussion: Based on the
weight of the lantern shield, it cannot be lit with the flint. You have to
light a torch first, and using a torch to light your oil fueled
lantern(shield) seems odd. If this is deemed something in need of change,
solutions include: raising the weight limit for which flint is effective;
special-casing the lantern shield (possibly the most work but actually it
makes the most sense; though the item weighs 9 lb, presumably the lantern
portion weighs 1 lb like any other lantern, suggesting the shield should
count as 1 lb for purposes of flint); or decreasing the weight of the
shield (possibly with a corresponding decrease in the EV bonus).
Yeah, issues 1 and 2 I would call bugs, and I think you're right about
issue 3 being weird design-wise. I think the best option is to special case
it.
Comment #2 on issue 3 by max.b...@gmail.com: Lantern shields and hands
http://code.google.com/p/nyctos/issues/detail?id=3
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