Swiftshader is side project that Google is doing. Its not directly included in Chrome yet because it really in early in a late alpha/early beta state. Right now it's just plugin. It was link on one of the documents I included. Also it's targeted at 3D, not so much 2D. So I'm not sure how much it will help with a Construct 2 or 3 project.
https://swiftshader.googlesource.com/SwiftShaderUsageThe SwiftShader libraries act as drop-in replacements for graphics drivers.
On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD_LIBRARY_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.
Prebuilt binaries can be found at:
https://goo.gl/5MOcdb