WebGL on windows

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Chris Granger

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May 3, 2013, 5:02:51 PM5/3/13
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Has anyone gotten webgl working on windows with the latest node-webkit? It doesn't seem to respect the enable-webgl flag. Works fine on OSX though.

Cheers,
Chris.

Chris Turnbull

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May 4, 2013, 12:00:11 PM5/4/13
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I did try to update to 0.50 and I saw a similar problem. WebGL itself was working, but my shader code was broken.

Unless you're releasing your work soon, you could stay on 0.40 for now? There's no need to be bleeding edge; these things might end up being fixed in a few months.

Chris Granger

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May 4, 2013, 12:02:07 PM5/4/13
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nope need the latest :) that's sounds like a fairly different problem, actually. For example going to http://get.webgl.org/ on chrome will say it's enabled, but going there in node-webkit says it isn't.

Cheers,
Chris.


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Roger

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May 4, 2013, 2:31:33 PM5/4/13
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Chris Granger

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May 4, 2013, 2:36:51 PM5/4/13
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Is there any reason nw can't link against a newer version of directX? It looks like d10 and d11 are the standard on win7 or newer

Cheers,
Chris.

Chris Granger

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May 4, 2013, 2:39:57 PM5/4/13
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Installing the redist package didn't work and I don't have either of those dlls on my system.

Cheers,
Chris.

Chris Granger

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May 4, 2013, 2:48:30 PM5/4/13
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Ah ha, I missed a step. I *was* able to get it working after getting the redist package installed, so that's a reasonable workaround for now.

Cheers,
Chris.
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