our game powered by node-webkit went viral...

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Patrick Klug

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Apr 30, 2013, 2:39:49 AM4/30/13
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Hi guys,

We published our game which is powered by node-webkit a few days ago and then published a blog post about our experience with piracy and such:

What happens when pirates play a game development simulator and then go bankrupt because of piracy:


This blog post has gone viral! You might have seen it in the news.

We really did not expect this to take off like it has and we are so lucky to see a massive show of support. People have bought our game and are trying to run them on all sorts of different platform configurations.

Unfortunately I didn't do a very good job in packaging the game up and some users seem to be unable to play, especially those on linux or those with Mac Retina displays.

It's hard to get an overview of the issues at the moment but I tried to compile them on our forum:


Anyway, I have two reasons to write this.

First, I would like to give back to node-webkit and support this awesome project. Is there some way I can donate to the team and further development of it? I definitely plan to do a follow-up blog post and will highlight our use of it.

Second, is there some form of paid premium support I could get to help me deal with these issues and prepare a package that would run better? Or is there someone who could help us in this.

We are just two guys and are absolutely overwhelmed with emails and I don't think it will ease up any time soon.

Thanks for your time!

Patrick

Patrick Klug

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Apr 30, 2013, 6:53:04 PM4/30/13
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if someone is interested in helping us solve our issues with node-webkit on linux, I'm trying to hire someone:


Thanks

Patrick

Chris Turnbull

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May 1, 2013, 3:02:44 PM5/1/13
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Sorry if this is a little off-topic but... oh wow, I had read about your game in the news but no idea you guys were using node-webkit. Congrats on it taking off!

OK back on topic - I'm pretty much in the same boat, only about two or three years behind. I'm also working on a videogame and I'd also be interested in trying to support node-webkit if there was any way to do so.

Chris Turnbull

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May 17, 2013, 11:13:08 AM5/17/13
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Hi again Patrick. I don't know if you're still monitoring this group/thread, but just on the off change that you are...

I heard you guys got Greenlit on Steam. (Congrats on that by the way!)

Do you have any plans on how you are going to work Steam's DRM and social interface into node-webkit? Are you going to be using a custom compiled build with that built in?

Sorry if I'm being a bit cheeky or nosy here, but I'm very curious...

abraham...@gmail.com

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May 23, 2013, 5:00:05 PM5/23/13
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This is very cool to see, especially since I'm considering using node-webkit for a project I'm about to start on. I think a blog post would do more than a direct payment, since open source projects rely on attention. The more people using / contributing to node-webkit, the better!

Patrick Klug

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May 23, 2013, 9:19:00 PM5/23/13
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Thanks guys.
I should update on latest developments:

1. www.gnor.net helps us with node-webkit issues. So far we just made hot-fix patches but we plan to fork node-webkit and then integrate proper patches with the official project. 
2. I'm currently in discussion with Valve on how to best integrate with Steam and hope to be able to say more about this soon. It looks promising.

Anyway, in the next couple of weeks I should have more info on all of this.

Patrick


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