NW.js v0.50.1 Released with Node.js v15.3.0 and Widevine Support

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Roger Wang

Nov 25, 2020, 7:27:32 AM11/25/20
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Here is the first 0.50 update with Node.js v15.3.0. Two experimental APIs App.enableComponent() and App.updateComponent() are added to enable the Widevine support in the application.

Previously I released 0.50 with Chromium 87 stable upgrade. It added supports for the Wayland platform, Control camera pan, tilt, and zoom; CSS flow-relative shorthand and offset properties; Atomics.waitAsync(); Streams API: transferable streams and more. Please check Chromium blog for details. For a complete list of all features (including experimental features) in this release, see the Chrome 87 milestone hotlist.

I've made the 0.50 branch ready soon after Chromium beta bumps to 87. Thanks to the testers for their valuable feedback and bug reports. I've been working on 2 branches simultaneously: a released branch on current Chromium stable and a beta branch on Chromium beta.

Best regards,
Roger Wang


  • Update Node.js to v15.3.0
  • Add Widevine support (#6425)
  • Fix: Flawed ZLib inflateRaw output (#7625)
  • Fix: libffmpeg.dylib and libnode.dylib missing in normal flavor (#7623)
  • Fix compilation setting in Node for arm64
  • [docs] add App.enableComponent and App.updateComponent

Full ChangeLog: https://github.com/nwjs/nw.js/blob/nw50/CHANGELOG.md


SDK build:

Binary for other platforms: https://dl.nwjs.io/v0.50.1/

There are 2 builds for each platform - normal build, and SDK build. Normal build doesn't have devtools, only SDK build does. lt can be opened by pressing F12 (Cmd-Alt-I on OSX). SDK packages also have more development tools to be exposed in the following releases, as well as the NaCl support.

Our build infrastructure enables live binary build from git tip so you can access to the latest binary from https://dl.nwjs.io/live-build/

Known issues


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