var canvas = document.createElement('canvas');var ctx = canvas.getContext('2d');
var px = ctx.getImageData(0, 0, 1, 1);px.data[0] = 253;px.data[1] = 168;px.data[2] = 55;px.data[3] = 165;ctx.putImageData(px, 0, 0);
var px2 = ctx.getImageData(0, 0, 1, 1);console.log(px2.data); // Gives: [253, 168, 56, 165] Expected: [253, 168, 55, 165]