RT SHADOWS or BAKED shadows map

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Carlos Harlens Valdes Mederos

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Jun 27, 2017, 11:52:00 AM6/27/17
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Hi Jaak,

I've recently found WORLD, a l3d map render lib with really impressive effects.

Since am a big follower of nutiteq (even a client since 2014, MAMBITECH Group) i'd like to know if you guys will open any chance to add models shadows calculations or any sort functionalities to actual SDK 4.0.2

In case not, i'd like to know a clue or if is posible to implement OpenGl specific use in order to get models shadows on rendering.

So far we believe Mapview extends from surface view, however, unfortunatelly we can access to cameras or light sources.

Please, you mind give a brief phrase about this?.


Best regards



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