Hi Shashidhar,
If you check in the AODV source, HELLOs are generated 'randomly' following a UniformRandomVariable from 0-100miliseconds
I guess you can modify this to a larger range (Seconds instead of MiliSeconds).
That controls only when the first HELLO message will be send, the node will be 'switched on' from t=0sec.
If you want to switch on nodes also randomly, you can work with Simulator::Schedule and control the network interface of each node (Interface Up/Down)
Search the mailing list, it has been discussed several time how to make an interface Up/Down
Regards,
K.