This app is TCP and it should send traffic a) until the end of the simulation, and b) at the maximum achievable rate by TCP:
BulkSendHelper source3 ("ns3::TcpSocketFactory", InetSocketAddress (ueVoiceIpIface.GetAddress(1),dlPortVoice));
source3.SetAttribute ("MaxBytes", UintegerValue (0));
I don't know if it's the one identified by the purple line, but it looks like it, and it's indeed anomalous that it's stopping.
That's why I was asking for the logs, I suspect that the app is glitching.
The line to add is:
LogComponentEnable(
"BulkSendApplication",
(LogLevel)(LOG_PREFIX_FUNC | LOG_PREFIX_NODE | LOG_PREFIX_TIME | LOG_LEVEL_ALL));
Thanks.