Hi all,
In my scenario, there are one server and multiple clients, which each of them must send a hello-pkt to server every one second, so server must be capable of revceiving ( or buffering) multiple packet at same time and handle all of them.
Currently I am using "socket->SetRecvCallback()" and then "socket->RecvFrom()" to read packets but it receive only packet from one client instead of all.
Please Note: I am using "ns3::UdpSocketFactory" to create my socket as I want use UDP Protocol and all my connections are Ad-hoc.
Can any one suggest how I can achieve this?
Regards,