WordWorldis an American children's CGI animated television series based on the books and the wooden puzzles of the same name. Created by Don Moody, Jacqueline Moody, Peter Schneider and Gary Friedman, the show was produced by The Learning Box and WTTW National.
In the series, when letters are combined to spell words, they morph into the shape of the corresponding object. The animal characters and many objects are made of letters, and are respectively called WordFriends and WordThings. The main setting is a planet named WordWorld; despite its name, WordFriends and WordThings also exist in outer space. In each episode, the characters have a cartoonish adventure, and ultimately must "build a word" using synthetic phonics to solve a problem. Some episodes focus on concepts such as rhymes, compound words, and plural formation with -s.
While Paulo Freire is strongly associated with critical pedagogy, I often remind myself that Freire came to his philosophy of teaching and learning through his commitment to teaching adults to read and write.
Reading is not exhausted merely by decoding the written word or written language, but rather anticipated by and extending into knowledge of the world. Reading the world precedes reading the word, and the subsequent reading of the word cannot dispense with continually reading the world. Language and reality are dynamically intertwined. The understanding attained by critical reading of a text implies perceiving the relationship between text and context.
In short, context matters, and lived experiences form the basis of anyone acquiring reading and writing. This is key to understanding the problem with focusing exclusively or primarily on in-school reading and writing instruction.
I put objective distance between myself and the different moments in which the act of reading occurred in my existential experience: first, reading the world, the tiny world in which I moved; afterwards, reading the word, not always the word-world in the course of my schooling.
Yes, young students must make the transition from reading their world to reading the word, but those acts of reading cannot (and should not) be separated (think of the reductive practice of having students pronounce nonsense words).
Like Freire, my journey to literacy was enthusiastically driven by my parents and their commitment to me having free access to essentially anything I wanted to read. And like Freire, I had that freedom significantly reinforced by teachers when I was in high school:
Mechanically memorizing the description of an object does not constitute knowing the object. That is why reading a text taken as pure description of an object (like a syntactical rule), and undertaken to memorize the description, is neither real reading, nor does it result in knowledge of the object to which the text refers.
WORD/WORLD is a book of three registers. The collections Alphabet Poems, Apples and Origins, and then the Word/World poems themselves, comprise the contents of this book. These three constitute a progression, through language, from the unruly, abstracted language of trauma, into a more integrated and embodied approach to a language that inhabits an awakened body in the present tense.
The fabric of WORD/WORLD spans heirloom seeds, police murders, witch burning, Ayahuasca tourism, shamanism, the asteroid Chiron, soul mates, alchemical principles, plant medicine, tantric sex, gangster rap and the end of American Apparel. It is an attempt to heal divisions and static states, and looks towards a world that exists outside of duality.
Marianne Morris studied literature at Cambridge University, and has a PhD in poetry from Dartington College/Falmouth. Her first full-length collection, The On All Said Things Moratorium, was published in 2013. She was born in Toronto.
The context of the bronze snake: In John 3:14, Jesus creates a parallel between the necessity for him to be raised up on the cross and Moses raising up the bronze snake while the people of Israel were in the wilderness. This comes from Numbers 21 where we read of God using poisonous snakes to punish the people of Israel for murmuring against Moses, which is essentially the doubting and questioning of God. In agony and fear, the people ask for the snakes to be taken away. Instead, God has Moses make a bronze snake and hold it up high. People who looked on the snake would not die.
This creates an interesting context for John 3:16. Here are several elements of this context we should allow to seep into our hearts. First, God used snakes for his purposes, and they obeyed, unlike the people of Israel. Second, God did not send the snakes away (much less destroy them) as God had been asked to do, Third, God used an image of a snake as a method of saving the bitten people who looked on it. Fourth,in the context of how the Bible tells the story of how sin entered the world, perhaps God is making a point of redeeming the conception of snakes in the bronze snake. Perhaps the challenge, in part, for the Israelites to decide to look on the bronze snake with faith was that it was a snake. In short, the reference to the bronze snake is steeped in sinful people, in sinful behavior, consequences for sin, Creation as part of the story, Creation serving God, and an unexpected symbol requiring faith and confession that will then lead to saved life in this world which will inevitably lead to changed behavior in this world.
Early literacy lessons in word identification and the concept of spelling are cleverly integrated into the show with each character and object built out of its letters. Also each episode involves a "build a word" segment where the characters make a big deal about spelling a word that will help solve a problem.
Parents need to know that WordWorld is a delightful animated series that introduces preschoolers to the shapes and sounds of letters and starts them on the path to literacy. It does this by showing how those letters combine to form words. Characters frequently spell words aloud as the letters appear on the screen, and as kids become more familiar with the alphabet, they'll be encouraged to do the same. Simple storylines and vibrant characters will excite youngsters' imaginations and entertain them as they learn.
WORDWORLD is set in a colorful land where everything has a name and where the places, objects, and inhabitants are formed out of the individual letters in those names. Whether it's a barn, a train, a bridge, or a duck, one glance at everything that appears on screen shows kids which letters make up its name. Each episode follows the daily adventures of the seven main characters (called WordFriends) who live in WordWorld. Preschoolers watch as Sheep, Frog, Bear, Dog, Pig, Ant, and Cat read and spell their way through the minor mishaps that occur around them.
This unique series is designed to change the way preschoolers build the skills they need for future literacy. In one segment, for example, the friends happen upon an egg that's fallen from its tree. Sheep soon discovers that the egg is surprisingly restless and refuses to stay in one place for long. The group brainstorms ideas about how to make it more comfortable, and Frog suggests building a nest. He gathers the components he needs to spell the word, and when the N, E, S, and T come together, they morph into a cozy bed for the tired egg.
The show is perfectly suited for preschoolers' learning level, and it will entertain them as it reinforces their knowledge of letters, sounds, and simple words. With its imaginative design and with the various font styles used to create the letter-based objects, the WordWorld package is delightful enough to draw in parents almost as readily as kids.
Families can talk about letters and their sounds and how they combine to make words. How does WordWorld help teach these letters and sounds? Parents can test their preschoolers' recognition of letters as you read books and draw, and they can encourage their kids' interest in words by reading to them, telling stories, and singing songs.
How many syllables are there in the word "world" when pronounced in American English? I know it depends on the speaker but I don't have any specific pronunciation I can show. But generally, most Americans pronounce it as if it is a two syllable word. Like /wə.rəld/. I have heard that the R makes a syllable on its own. Does it happen in the word "world" when pronounced in American English?
A word can comprise several phonemes yet still only be a single syllable. Pronunciation guides break words down but not necessarily into syllables. A syllable usually contains a vowel. There is only one vowel in "world", and the word has only one syllable.
You're right that different English dialects pronounce words differently, and as a native British English speaker, I agree that US English speakers tend to draw out vowels. There are some British dialects that also roll the R sound which can make the word "world" sound like two 'beats'. But the fact that is can be pronounced as a single syllable kind of proves that is is a single-syllable word, just some people draw it out.
This is a sizeable area with only a black background and some words in white font around. There is only one door, which goes to and from the Library. When walking around, Urotsuki will leave behind a small path of dot-shaped footprints that vanish shortly after appearing. The area will occasionally go dim, with an ASCII train driving to the left of the screen, and using the Crossing effect will increase its chance of showing up.
The words located in this world will sometimes change if you equip a certain effect. All of the words are in English except for one sentence that is in Japanese. Each word changes only with a few effects, and all change with the Polygon effect, converting the text to their hexadecimal equivalents, save for the word "Code", which has a barcode next to it. Interacting with the barcode will take you to Integer World.
3a8082e126