The forces of unknown alien menace GREEN ORANGE have begun their invasion. With the planet's main defense force swiftly taken down, only two secondary fighters remain against the complete defeat.
Blast your way through the enemy forces and unleash your fighter's latent potential!
Unlock new weapons and abilities as you hone your skills against the invaders!
... But even then, is this enough against the true power of your enemy?
Wild. The Linux version didn't work because it's openly missing some linked libraries that they forgot to ship, I'm surprised that proton won't auto-figure the need for d3d*, likewise it's frustrating that the PROTON_LOG doesn't scream about this. Regardless, thanks anyway. I had basically given up on getting this running.
I keep clicking play on Green Orange mode and the text in the bottom left changes to Entering: P1 but nothing happens. It says there's a second player as well even though I just want to play singleplayer. :(
I was having the same issue with my Xbox One controller. It seemed like somehow the game was using the controller for both the first and second players. For instance, while using the controller it would only let me edit player 2's control settings. I fixed it by going into the control settings and under "gamepad" setting player 2 to "no gamepad".
I just bought a new gaming laptop with Windows 11 pre-installed so I guess many games which relied on older versions of DirectX woudln't have worked without that download. I haven't gamed on a PC in many years after using just consoles for so long. I forgot how much a pain getting things to work right "out of the box" could be when it comes to DirectX and such.
I recommend downloading steam then, it still handles automatic setup of runtime and does it pretty quickly with minimal issues. checking PCGamingWiki can always help to minimize the setup time, they tend to compile all fixes needed to get a game running at peak perfomance
Any chance of getting a Linux build so this can work on Steam Deck? For me it's not working at all, Fatal Error in Vertex Shader compilation. Could be a DirectX issue when running in Proton, I suppose.
Depends heavily on the SBC. If it has an x64 processor, then Linux + Proton would probably work fine. If it has an ARM chip, like a Raspberry Pi, you'd be lost either way. ARM-based SBCs don't run using "normal" Linux. They need special ARM versions of Linux, which themselves need ARM versions of all the software they run. You'd be asking the devs not only for a Linux port, but different Linux builds for different chip architectures. That, or you would need an x86 emulator, like Box86.
Besides, OP was asking about Linux compatibility because of their Steam Deck. That's very much Proton territory.
Hi! I mostly really like the game but there's a bug that appears to happen in 2-4 where the player can't fire their alt weapons if they do The Bit that happens in this stage? I thought this was just the point at first but then I had another run where I *did* have access to my weapons, so I was unsure what to make of that at first. Either way, not having access to the other weapons makes the boss of that stage a lot harder and also a *lot* less enjoyable. Good game otherwise!
This game understands effective minimal storytelling and uses it to give you one of the most memorable and epic adventures you will ever experience. MUST PLAY. Thank you so much for putting this in the bundle for Ukraine.
Look into the following path: C:\Program Files (x86)\Steam\steamapps\common\GenerationZero and see if you have a file called "dropzone" in there. If you do, delete that and try launching the game again.
c80f0f1006