I was hoping to hear from more people about joining the next round...
with only 3 players, Nomicron has not been shown to be particularly
fun... ideally, I think 8 - 10 players is best.
-Jef
-Jef
Though I can't find it right now, Suber's quote about automation in
nomic recordkeeping seems to apply here -- basically, if it can't keep
up to date with the rules, it causes more harm than it solves.
I suspect this is not true in practice, and instead what happens is
the _existence_ of the automated system prevents people innovating in
that area.
I'm all in favour of lessening the burden on recordkeepers -- would
the current website be suitable if it was a recordkeeper's job to
enter things like votes themselves, and get whether a proposal passed
or failed as a result?
Or, thinking out loud here -- what if it was a collective
responsibility to update the site to match various actions taken, with
rewards given for doing so, and a crime to enter false records (with a
reward for those who notice someone doing so)?
Basically, I think recordkeeping can be worked into the game, with
rewards. I think having actions separate from discussion, like a
website forces, makes things awkward and stalls the nomic.
A half-way solution may be the best thing.
Here it is:
"Players who try to go beyond text processing and actually put some
Nomic bookkeeping in a program are warned that the complexities are
subtle. First, such a program should be as easy to modify as the rules
of the game, or else the difficulty of changing it will put an
unwanted brake on play. Moreover, it is very easy inadvertently to
give the program decisions to make that are not actually clerical and
that belong to the players, that is, to change Nomic without realizing
it. This is true even of the most deceptively simple decisions such as
renumbering rules after amendment, computing scores, and deciding who
plays next. For the same reasons, mere word processing can introduce
distortions. Decisions necessary to write a program or edit text may
require a precision not explicit in the rule as written, in which case
the programmer usurps the power of the game Judge if she simply
chooses a reading of the rule. In any case, the game Judge should be
the final arbiter of all questions and decisions, even those made by a
program, unless of course a rule has changed the role of the Judge."
-Jef
This sort of thing is why I've always wanted to try a hybrid codenomic
where there's automation subject to democratic modification but also a
non-code aspect to the game. Arguably, Agora had a limited form of
this for a while when the Perlnomic Partnership was the Promotor,
although extending that model to cover all recordkeeping isn't
something I've seen done successfully yet.