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I'm really itching for a good Hummer Tow AT with good model and skin, good engagement range (+2500 meters), not a very taxing addon to use in a mission, and the Hummer having two salvo smoke grenades launched when trying to retreat or flank in a direction out of harm's way.
As for the M2, m249, and Mk19 types of Hummer mounted gunner weapons, that's up to whoever gets it done best and right. I don't care who makes it as long as all versions have a choice between a woodland and a desert scheme.
I will release a config.cpp with bis standar in few minutes (im testing that it has only those units) remember that the config.cpp is only for desert humvees. (until next week i could not get the woodland version)
This Woodland Hmwv Pack is with some bugs >>> I think by two models bad geometry (or bad cargo position) and no shadows. I stopped my work on both packs (w+d) after Blackdog's e-mail. I thought, that Blackdog with Rifleman release both packs without all bugs (as promised)...
Flaber, in Oxygen it's actually easy to rename the texture paths for the SAW to a new directory in the des_West.pbo file. I'm definitely not going to have a 45 meg .pbo file just for one Humvee with a SAW.
Also that .cpp file you posted was a copy straight from the .pbo file. In its current form I'm not sure if it's usable as its all coded and looks NOTHING at all like the .cpp file in the des_west pbo that I have unpacked.
If not I guess I'll wait until someone has a complete working copy. Whoever does get a working copy of these Humvee packs please post them. Also if you have any knowledge of Oxygen, please rename the texture paths on the SAW and move the appropriate textures from the des_usmc.pbo over to the des_west.pbo. If nobody knows how to do this then as soon as somebody posts a working copy of the .cpp I will do this myself in order to finally once and for all create a working humvee pack that doesn't need ANY other .pbo files especially not one that's 45 megs in size just for one machine gun.
As for the SAW textures. Simply highlight the SAW on the SAW Humvee and and then press "E". You can then scroll through the file paths of the textures on the SAW. Instead of doing them individually you can highlight a few of the same files and then click on "filter by" to only filter that particular file. Then you just change the file path. Below is an example for the texture "body.pac" which is found under the gun folder in the des_usmc.pbo file.
It's quite easy once you get the hang of this. Just make sure to do this for all the LOD's otherwise you'll get white blocks on some of the LOD's. Also double check to make sure you didn't accidentally skip any of the texture paths.
If you did change anything on the .p3d file for the M249 humvee, I'd be happy to change the file paths for you if you want me to. However if you made any changes to the model, it would be better if you fixed it.
Sorry was working on east wheeled attack addons of my own, do you still need the woodland pbos sent? I have the M113 APCs also. I do not remeber what the issue was with them, think one had a texure problem if riding inside you could see through the inner wall to the outside or something odd lof that nature. Another HUMVEE had a cargo problem where a guy stands on the rear corner and floats above the vehicle, I recall the M60 or SAW gunner might do that. Reminded me of driving a real hummer how people riding in the back often get airborne over rough terrain.
Yeah you are correct. The only bad thing is that it takes patience to change all the texture paths. Also to test it to see if it works, make sure the des_usmc.pbo file IS NOT in the same addons folder that you are testing the new des.west.pbo file in.
If Blackdog and Rifleman release their versions they should add the MK-19, M240, and smoke grenade launchers to it, as well as some with sandbags and ballistics shields over the front of the M2 and M240 machine guns.
Nathanz, i think i can make a home video next week, but about doing a new model that could carry the klr... i Don't know how doing it, but if any of our readers is interested and has 3D skills is wellcome, i think i can give him the models.
Now we are registering a persistent flag twice once for sub-command one and again for alpha. And these calls happen from the init func of those files. If you look at the order of the evaluation of those init functions then it happens in alphabetical order.
Hence the init func of alpha is called first and the flag config is registered there first and again it is registered for one. So the final flag is just registered for one. Hence the functionality works correctly for one and not for alpha.
The most popular Easter egg in Operation Flashpoint are the Christmas trees. When your computer clock changes to December 25th the small spruce trees in OFP light up like Christmas trees with nice presents and decorations. See code below for a config.cpp to access this model.
This one is quite scary, you can see an evil smiling face on the poster between the pumps, with some czech text on it (english translation of that text is: "You'll be blissful only with us."). Name of the gas company is also parody to real czech company, Benzina. The evil smiling face is actually a BI employee, Viktor Bocan.
Not long after I switched to Linux I started modifying my .bashrc file. In a .bashrc file you can set options for Bash, add aliases, configure your Bash prompt etc. When I decided to start using Vim as my main editor a few weeks ago, I also started tinkering with the .vimrc file. The .vimrc file is, similar to the .bashrc file, the place-to-be to configure Vim.
Obviously I wanted to share all these config-files between my work machine and my personal computer. That is why I set up a Git repository on my Dreamhost webspace. With most of your important config-files in a Git repository you can easily share your config between multiple computers and you get a history of your modifications as a free bonus.
Because I use every computer for a different task, my preferred configuration sometimes slightly differs for each machine. That's why I came up with a small addition for both Bash and Vim. In Both cases the default configuration file sources an additional configuration file, which is specific to the machine. To automate this, I use the hostname of the machine. So for Bash I have the following lines at the end of my bootstrap script:
Hummer Quantum is a sturdy chassis with an original and groundbreaking design that allows you to create spectacular color effects thanks to itsfour pre-installed 120 mm ARGB fans, perfectly visible through its tempered glass side panel.
Hummer Quantum offers a wide range of possibilities to assemble a high performance configuration, as it is compatible with ATX, Micro ATX and ITX motherboards and allows up to two 3.5" HDDs andseven 2.5" SSDs.
This is a chassis ready to meet different options in terms of cooling and ventilation, as it allows6 ARGB fans: three at the front panel and one 120 mm at the rear panel (all four included), plus two 120 / 140 mm fans at the top panel (not included).
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I have Orbot installed and have torified Firefox, my stock browser and several other apps in my Orbot settings. I after activating Orbot and connecting to the Tor network, my stock browser works just fine and I can go to websites. Firefox however returns an error page (unable to connect/check your network settings). What settings do I need to adjust to use Firefox for android and orbot. Also, my stock browser apears to work fine and, as intended, sites cannot identify my origin. I am using a Droid X running Cyanogen Mod 7.Thanks
A user can also use the Proxy Mobile add-on from the Guardian Project. The add-on changes these settings for you, but before this post I was having compatibility problems with the add-on from addons.mozilla.org so I wanted to do it manually. I found the most updated add-on ( -latest.xpi) and installed. You'll still need to put in the port numbers specified in 3 above.
I have the same prob with my LG P-880g 4X on Wind Mobile. Installed onion router (Orbot) and blew thru firewall in Tim Hortons to get to banned site ok. Then turned off Orbot and now FF erroring out with "connection refused by proxy". Not good. I tried setting FF proxy settings as shown in this solution but no joy. Maybe someone at Mozilla could post a roadmap of about:config settings so we somewhat advanced users don't have to guess... its a lot better on desktop FF but basic setting like Proxy SHOULD be in the Options menu accessable for all in the mobile browser as well.---== Hummer ==---
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