[ANN] Open sourcing a realtime mahjong

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Pau

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Dec 16, 2011, 12:54:03 PM12/16/11
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I just "released" a game I did some months ago.
Its built using nodejs, socket.io, mongodb and raphaeljs.

Fork, hack, play... do whatever you want with it.

Blog post:
http://pau.calepin.co/open-sourcing-a-realtime-mahjong.html

Github repository:

Hosted version:

Naouak

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Dec 16, 2011, 12:58:39 PM12/16/11
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Just for the record, you implemented shangai not mahjong. Your game uses mahjong tile but not the rules from mahjong.

Reading the title I was hoping for true mahjong :(

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Pau

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Dec 16, 2011, 1:17:53 PM12/16/11
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Your half right. Mahjong solitaire is a correct name too http://en.wikipedia.org/wiki/Mahjong_solitaire.
Doing a (not solitaire) mahjong would be amazing, maybe next hackathon? :)

Naouak

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Dec 16, 2011, 1:29:46 PM12/16/11
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Mahjong algorythms are hard as hell. I tried to think about ways to implement some parts of mahjong riichi many times but detecting valid hands is hard.

Le 16 déc. 2011 19:17, "Pau" <mas...@gmail.com> a écrit :
Your half right. Mahjong solitaire is a correct name too http://en.wikipedia.org/wiki/Mahjong_solitaire.
Doing a (not solitaire) mahjong would be amazing, maybe next hackathon? :)

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