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Whats the difference between opengl and webgl?
On Wed, Jun 9, 2010 at 6:38 AM, Brian McKenna <puffn...@gmail.com> wrote:
Hi everyone,
I've started a WebGL implementation using node.js, SDL and DevIL. It's
on GitHub here:
http://github.com/pufuwozu/node-webgl
I'm planning on creating some cool projects using WebGL in the future
and I thought it would be great if I could use the same code on the
desktop. I'm excited to hear what people think of the project.
I started working on this project very slowly about a month ago. At
the time I searched around for node.js OpenGL bindings but it looks
like they weren't around then. It's a shame that I duplicated some of
that effort.
On 10 June 2010 02:22, Elijah Insua <tmp...@gmail.com> wrote:
> I think this is interesting, It might be worth splitting out SDL into
> another project as it provides a much larger subset of functionality than
> what is needed for getting an ogl context.
> I'd like to chat with you about using node-ogl as well.. I think with the
> majority of the API wrapped already, writing a webgl wrapper on top of it
> *might* make things easier. I'd like to hear your opinions on this.
> And for fun, last weekend I landed texture mapping
> (http://github.com/tmpvar/node-ogl/raw/master/example/nehe/lesson6.png) and
> other functions that take pointers as arguments.
> -- Elijah
I'll get in contact sometime soon. I'm really interested in building
on top of node-ogl - thanks for the good work! I just need to come up
with a way to build on top of it nicely.
I'm about to add node-ogl to http://wiki.github.com/ry/node/modules -
hope you don't mind.
Thanks,
Brian McKenna
-L
I'll get in contact sometime soon. I'm really interested in buildingon top of node-ogl - thanks for the good work! I just need to come up
with a way to build on top of it nicely.
Not node specific, OpenGL 2.1+ (w/some Glut, Glu, and ES) for v8
(http://github.com/philogb/v8-gl).
I have a fork of that that I started working on adding audio support. When I get some more time I'll finish it off and start working on some other cool stuff like networking. I'm hoping to eventually make it a competitive alternative to pygame. :)
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> Whats the difference between opengl and webgl?
>
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> http://github.com/tmpvar/node-oglOn Wed, Jun 9, 2010 at 6:38 AM, Brian McKenna
This is pretty cool i think. Similar use (and more useful, really) to what I
made here: http://code.google.com/p/wtfgame/