GTAVice City is one of the most popular games in the GTA franchise, and a huge part of this was its explorable recreation of Miami. Rockstar recreated Miami Beach pretty perfectly in GTA: Vice City - albeit with the usual exaggerated flare the series is known for - through '80s music, yacht parties, clothing styles, and neon buildings that make the player feel as if they are right in the heart of the Floridian city in the 1980s.
A huge part of the '80s vibes stem from GTA: Vice City being heavily inspired by Miami Vice as well. Every other mission includes the player dealing with drugs or gangs in the city. Taking on the character of Tommy Vercetti, the player must retrieve the money from a drug deal that went bad. As Tommy begins building his empire and exploring Vice City, it is clear that Rockstar created the game to mimic Miami in every way.
The architecture in Vice City is almost identical to the buildings in Miami. The Colony Hotel in Miami, for instance, is remade in GTA: Vice City as the Colon Hotel. The Hotel's appearance is very similar to real-life Miami, identically matching with the blue neon sign. Although players can't enter the Hotel, it is nice to see familiar landmarks in the game. Another landmark in GTA: Vice City is the Cape Florida Lighthouse in Key Biscayne. Players can enter the lighthouse and can even find a rare item around the area.
The famous Fontainebleau Hotel in Miami makes an appearance in GTA: Vice City. Renamed as the Ducum Inn Hotel, the landmark can be found in the Vice Point area in the game. The Hotel's half-circle shape is identical to the real Fontainebleau Hotel in Miami Beach. Players can't enter the Ducum Inn unless they are playing GTA: Vice City Stories, which is different from GTA: Vice City, with its own story and a different playable character. The Fontainebleau Hotel is one of the most historic buildings in Miami and was made famous through many movies and TV shows.
The map in GTA: Vice City comes to a point like the state of Florida and even has islands that resemble those in real-world Miami. Where North Bay Village and Normandy Shores golf course is in Miami, Vice City has a similar layout in the same location. The place called Little Haiti is in the game as it is also in the same place as it is in Miami. When in comparison, Miami and GTA: Vice City's maps are almost identical.
Another part of Vice City that fits Miami's real world is the characters' clothes. The majority of the clothes worn in Vice City include Hawaii-type button-down shirts or mafia-style outfits. The 1980s were a time for pastel suits, and they definitely flourish throughout the game. The majority of the women in the game wear swimsuits or dresses, and protagonist Tommy Vercetti can change clothes with many different outfits available in the game that fit the Miami lifestyle that was shown on-screen in the '80s.
Throughout GTA: Vice City's 20-hour campaign, players can interact with various nationalities common in Miami, completing various storylines for the Haitian and Cuban groups. The Cuban missions include Umberto Robina, voiced by Danny Trejo in GTA: Vice City, and while many of GTA: Vice City's characters can slip into caricatures to match the GTA series' tone, it's the wider representation of these cultures that helps to make Vice City seem so much like real-world Miami.
In GTA: Vice City, the music gives the game the '80s theme it is looking for. Being on a yacht while a Hall & Oates song plays in the background is an iconic moment. The era of music throughout the game is an excellent selection for the setting. Although some songs are missing from the GTA: Vice City radio in the Definitive Edition due to various licensing deals expiring, Rockstar picked suitable soundtracks to capture the Miami feel in the '80s as players explore the city.
GTA: Vice City captures the '80s lifestyle in Miami in exaggerated but often accurate ways through its clothing, neon architecture, and music hits, and overall, it does a great job making players feel like they are in the real-world Miami in the heart of the 1980s. Rockstar is looking to revisit the iconic Vice City location - and the wider state of Leonida - in Grand Theft Auto 6 in Fall 2025, and from what was shown in the anticipated sequel's trailer, this should better represent a modern version of Miami, much like how GTA 5 brought San Andreas out of the 90s and into the present day.
This page offers a Vice City property locations map, where to find all safehouses and assets, and once you have saved up the cash, what property you should by first in GTA Vice City.
Housing properties are divided into two categories in the game, Safehouses and Assets. Safehouses are scattered across the map providing saving points, vehicle storage of different sizes, and in some cases, weapons for you to equip.
Assets will be available after completing the mission "Shakedown", and also involve a variety of services that can generate profit for you. However, for you to achieve that you will need to finish a questline related to the Asset involved, and each one has its own chain of missions.
Not only is it a cheap property, easy to buy early into the game, but also provides a save point on the opposite side of Vice Beach, so it becomes very practical in case you don't want to waste time traveling back to Ocean View Hotel to save your game.
As an alternative, you could also aim a bit higher and buy either the Links View Apartment or El Swanko Casa, since those have vehicle storage, which can prove useful if you want to own different cars - or just want to look really, really cool.
If you have money to spare, you can extend yourself into buying the expensive Hyman Condo, which is worth a shocking $14,000 but provides storage for up to 8 vehicles and has its own helipad - perfect for storing a helicopter making it a very useful property in the long run.
One of these counties will likely include the Everglades-inspired swamp area, and we expect the other to cover the prison and dustier small towns seen in the trailer. But which is which? The PlanetLeonidaMan social media clip that references Leonard County shows a small town gas station, and the blue and yellow signage is a clear reference to Sunoco. This is a gas station chain with locations all over the United States, but as you can see in the image below, none are present in the south western, swampy Everglades area. This pins the gas station and its Leonard County police car in the north western area, or Collier County.
This would make Kelly County the fictionalised Monroe County, and various road signs support this too. We see Kelly County referenced in two parts of the trailer: first when a girl is waving her arms while driving through Vice City in a convertible, and another in the GeneralCustardCannon social media clip seemingly right outside the city. It makes sense road signs within Vice City, in the south east, would point first to the south western region, before offering directions to the further away north western, which suggests Kelly County is that Everglades inspired area.
A building seemingly inspired by the Atlantis Condominium can be seen down the road from the aforementioned 500 Brickell. Though it looks taller and thinner than the real version, the GTA skyscraper has the same square hole through the middle. This could be another spot where players can buy an apartment, and while options are usually limited in single player, years of GTA Online has shown us Rockstar is happy to offer players a ton of living options.
Speaking of nights out, a take on Club Space will seemingly be joining NINE1NINE as one of the hottest clubs in Vice City. Miami locals quickly identified the brief nightclub scene in the GTA 6 trailer as being inspired by Club Space, a mecca for electronic dance music. This is the first look at the nightlife available to players in GTA 6, but whether this Club Space adaptation will be the focal point of a mission or just a place to blow off steam remains to be seen.
A late night shot in the trailer may genuinely be mistaken for a photograph of Miami, showing just how accurate some areas of Vice City are to their real life counterparts. Biscayne Island is the connecting strip of land between Miami and Miami Beach, or Vice City and Vice Beach in GTA speak. The trailer shows it recreated almost perfectly, down to its staircase style skyscrapers and the toll booths at its entrance.
Sitting firmly as the focal point of Ocean Drive is the Colony Hotel, recreated in GTA 6 as the Boardwalk Hotel. Opened in 1935, the Colony Hotel is the poster child of South Beach as a beautiful art deco building that stands above the hundreds around it. Perhaps this is where Lucia and Jason bunker down for the night ahead of a big heist, or it might be a business opportunity available to players in the next iteration of GTA Online. We also see some other Ocean Drive hotels beyond the art deco area, including the Royal Palm and Loews Miami Beach, plus the 1500 Ocean Drive condos neighbouring them. Continuum, Faena House, and W Hotel can be seen further up Vice Beach too.
With the GTA 6 location officially revealed, it's time to start packing for another trip to Vice City. And based on the rushed-out GTA 6 trailer, we'll be spending a lot of time away from the headlining resorts, cityscapes, and beaches this time.
Nobody should have to ask 'where is Vice City' after seeing the GTA 6 trailer's many flamingos, gators, half-naked old people, and sticky swamplands. We're deep in Florida, baby, and it's gonna get weird. I look forward to seeing the many adventures of Florida Man pushed through the already chaotic filter of GTA.
In all seriousness, the GTA series is often at its best when it gets away from high-rise-dominated city blocks and relaxes into some grungy but characterful neighborhoods. It's a change in scenery, for one, but also a shift in the communities and people you interact with. GTA 6's broader location certainly looks characterful, with gators infesting ponds and convenience stores, airboats splitting the murky waters of humid bayous, and stunningly decorated street shops bringing the locals together.
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