Isuggest making a remasted Star Wars Jedi Academy that keeps the same lightsaber battle system (which is what people loved most about this game, it's still considered to have one of the best lightsaber combat system in all Star Wars games in 2021) and the same storyline but with improved grahpics and new game modes. In short, the remastered version would have.
-> Balancing the heavy lightsaber combat style (it was meant to do a lot of damage, but due to an exploit, moving the mouse quickly as you attack, this heavy lightsaber style attack can instantly kill an enemy, so it became the new meta)
To keep things cannon, the Jedi Knight story could be intertwined with the Episodes 7 - 9 stories. For example, when Kyle retrives the plans for the Death Star, he would met with Rogue One team. Or when Kyle visists the Jedi Academy in Jedi Outcast & Jedi Academy, Ben Solo could be there as a Padawan. The events taking place after Episode 6 but before Episode 7.
The campaign stories: Remember Call of Duty 2's campaign where the character would be shown on the right side of the screen and you can select which campain you want to play on the left? I think this would be perfect for a remastered version of Jedi Academy that includes all 6 Jedi Knight campaign:
- Dark Forces - Playing as Kyle Katarn - He was preparing to be a farmer, but the Rebels killed his parents so he joins the imperials. After graduating and working for the Imperials, he discovers from a double agent Jan Ors that the Empire killed his parents. Eventually Kyle defected in order to rescue Jan after she was cought and arrested.
All servers could have the option: Include force powers yes/no; only lightsabers yes/no and a new option: jedi vs others: yes/no. If you pick yes on "jedi vs others" then the force powers and only lightsabers options get greyed out. When you join the server you can either pick a jedi or non-jedi character. As a jedi you have force powers but can only use the lightsaber. As a non-jedi you don't have force powers but can use any kind of weapon on the ground.
- Conquest (Every team is made out of soldiers with only the best player in each team being able to be a Jedi/Sith. There are conquest points on the map, whoever captures more conquest points drains the points of the enemy team, the first team to reach 0 loses)
- Team Objective (Similar to Conquest & Siege; each team can pick from a number of classes with only the best player being able to be jedi/sith; the attacking team has attacking objectives while the defending team tries to stop them until the timer runs out).
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