Responding is here to bring a unique and new perspective to the emergency services simulator genre, with the freedom of a sandbox and the realism of a simulator all set in a massive open world where even the AI lives their own life.
Short for DAS is the system that you will use for all information gathering within the police force, here you can run license plates, check criminal history, create incident reports, use a realtime map of all the active calls in the city and decide what to respond to, with much more coming.
When we say freedom we mean it, the customization is a good example of that. Being able to setup your patrol vehicle, duty belt and weapon to your personal preference is very important for a successful police tour.
Be part of the most realistic and free police experience to date, pursuit a suspect fleeing from a crime scene or kick in some doors with an arrest warrent. With the use of many complex mechanics such as the DAS system where you can write complete incident cases and create investigations to keep track of the sometimes complex scenarios that are happening in the city.
The game is currently being play tested by the Deluxe, Ultimate & Collector edition supporters. There is no set date for a public release at this stage.If you have purchased the deluxe edition or higher, please head over to our Discord. and create a support ticket to claim your test branch key. We currently do not have an automated system for prototype key distribution.
The pre-order funds help us to expedite various aspects of development through use of freelance contractors. So far we have acquired custom animations, models, and even an original sound track through the use of pre-order funds. We intend to continue making greater use of pre-order funds for this purpose, and would eventually like to bring on board programmers and other artists that specialize in particular aspects of development, speeding up development considerably.We also have made use of pre-order funds to acquire various high quality assets that perfectly fit our games needs.
As a paramedic you are the person AI and players will turn to when wounded, and with the equipment filled compartments you have plenty of tools at your disposal to make a difference in life or death situations. Paramedics will experience an equal amount of freedom like police officers, using a system similar to DAS to see the active jobs and an ambulance where you can fully arrange the large selection of equipment in each compartmnent.
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