Darius, commonly known as The Party Hard killer, is the game's default protagonist. He starts with a standard knife and no bonus items or abilities. His motive was to stop parties that kept him up late at night, which ends up becoming a chain of mass murders throughout the U.S. He is also the guy who was interviewing the inspector John West.
John West The Policeman is able to carry dead bodies without any suspicion, but he is unable to use traps or pick up bonus items. He starts with the standard knife and a wrench item that allows the Policeman to transfer suspicion to any partygoer. He is unlocked by completing the 12 storyline levels.
If anyone sees him moving they call the cops, but he can stand still to turn "invisble" to partygoers. He comes with a ninja sword and an endless supply of smoke grenades, which should be used to evade detection. His smoke grenades can be tossed in any of the 8 cardinal directions by holding a direction while also pressing the "use" key, and detonate after a second or two. Unlocked by clearing a level without being seen and dumping all bodies.
She knocks people out before killing them. Katie is first available during the Miami Party level. Katie will "knock out" again people who are asleep before she kills them. She is unlocked by completing the achievement chase breakers by escaping police 5 times in one level without killing them.
The Butcher starts out with a chainsaw that can be used for a duration of 3 seconds, the drawback being he has to rest for 5 seconds after use. The Butcher also is significantly slower than the rest of the heroes. He is Unlocked by getting a 20-kill combo.
Edward One plays similar to Katie, killing his victims in two steps (Katie knocks out and kills, Edward "kills" but has to apply holy water to his victims for them to stay dead). Instead of calling the police, witnesses will attack and kill him themselves. He has a dog companion that will kill anyone chasing him, but disappears for a few seconds after killing an attacker. He also has a sword with a wider range, like the Ninja's katana. Edward can turn "invisible" to partygoers when he sprints, and his sprint bar lasts longer than other characters, but only replenishes when not in sprint mode, not just standing still. Unlocked by beating the Dark Castle DLC.
When the sprint key is pressed, he "charges" himself but the clock will go faster, the "charging" is shown by a red bar on his head. He can still attack while charging, but is immobile while doing so, so charge before you start to run. When he walks while charged, he will walk faster depending on his level of charge. If he attacks someone, there is a chance the person will be butchered without noticing (the kind when a victim gets run over), and with each partygoer he kills himself (not by trap), you will gain 10 more extra seconds on the clock. He is the only character aside from Darius the player starts the game with.
Mario is a plumber that appears when you go through a escape route (e.g. windows) while being chased by the cops. He comes from the toilet, sewer or any object with plumbing and he boards up the route to make it unusable. Then he goes back and disappears at the object he came from.
After a few parties, more and more people will have hearts over their heads. If they are following someone or being followed, you will see they are going to make love with one-another secretly. Some females in the game have hearts over their heads but do not do anything except walk around. These females have little clothing on. They also do not pay attention to dead bodies while they have hearts over their heads and are alone.
The S.W.A.T. appears whenever a bomb (regular one) explodes, in the "Deal gone wrong" scenario and appears in ridiculously high quantities on the After Party version of the Vegas (Casino) party, though these ones function more like Bouncers (See S.W.A.T. Bouncers Below). During the Miami party, the S.W.A.T. can be called when using the phone. They run in and knock out random people, but if they knock you out, you will get a "Busted" game over.
The police appears whenever a partygoer calls the phone. If player is seen carrying, murdering, or is near a dead body, the player will be chased and arrested (if caught). This will give the "Busted" game over. Partygoers can also accuse each other of murder, which will cause the police to arrest the accused partygoer, essentially counting as a kill for the player.
The firemen appear whenever a fire starts, whether the fire is found or not. The firemen are neutral to the player, and will not attack unless envoked. If they successfully attack the player, the player will be knocked out for some time, but the game will not end.
Special Agents appear when police have died numerous times (3 or more). They will scout parts of the area to find suspicious individuals. They act similar to police, but do not run as fast as them, walk around the entire level, and come in pairs. If the player outruns a Special Agent, they will (sometimes) leave, like the police.
Bouncers stand around certain areas and guard them from the player and the player only. They will run after and beat up the player if they see you. They give up after a certain amount of time, like the police, but instead they will stand in place. They will chase you again if you walk too close to them again. Bouncers can be scared away when they see a murder or corpse, and you can take advantage of this to kill them, because they will not chase you while scared (with the red exclamation point above their head). They can be killed too if you come from their back.They won't attack you while dancing.
The trench coat dealer randomly appears on levels. He will walk somewhere and then open up his coat to reveal a collection of things you can get from him. He operates mostly the same way as the briefcases when it comes to items available, but is mobile and killable. If you kill him, you will not be able to get anything from him.
The Aliens seem normal, but before heading back, they take a human to "Study". Later on (About 1 minute) they appear again and drop off the people they studied. It is unknown if this changes the game play.
Appears on the first level after using the "Make a Call" trap. Randomly fumigates a portion of the house for about 10 seconds, killing anyone in that portion, or walking into that portion. Also appears on the Open-Air party using the "Make a Call" Event.
The Boss will appear on the rooftop after you kill everyone else and get the elevator key in the final party from the DLC High Crimes. In the second level in the game, he dies after he gets stabbed 5 times.
Party Hard is an action stealth video game developed by Pinokl Games and published by tinyBuild for Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One, and Nintendo Switch. A mobile port, Party Hard Go, was released for Fire OS, iOS, and Android. In the game, players assume the role of a serial killer who infiltrates several parties with the objective of killing all attendants without getting caught.
If a player kills a person within another party-goer's sight or found close to a fresh body the witness will become alarmed and attempt to call the cops, indicating the player as a suspected for a limited period of time; requiring you to dispatch the witness or escape the location. If the NPC stumbles on a dead body the emergency services are called and corpses are body-bagged while the cops do a basic patrol which might reveal other murders. Players can hide dead bodies in a limited number of dumpsters and other specific containers to avoid detection. Players can set traps (poisoning drinks, exploding speakers, destroying dance floors, cutting down trees, starting fires and short-circuiting electricity boards) to kill and influence partygoer movement and actions. Additional to your basic knife players have limited use weapons like swords (with an area damage), bombs and stun grenades which are collected from containers along with disguises and other collectibles. Bouncers are a stronger enemy who do not panic and will chase the player to quickly subdue them when detected. Shortcuts allow the player to escape locations quickly and evade capture, if over used the shortcut will become blocked. Partying people are generally inattentive and quick actions can take down multiple partiers before the become alerted. After successive calls the police become increasingly hard to escape and eventually, if too many are killed, Special Agents are called in. If a player dies or gets arrested the level can be continued by the remaining players and all players will be revived when starting the next level. However, if all players are killed, this results in a failure.
The game integrates with the streaming website Twitch. Viewers of a live broadcast can trigger events within the game, such as SWAT raids or rampaging bears.[1] The Twitch-exclusive events were later enabled for non-streaming players.[2]
Initially, you play as an unnamed man who is described as "a guy who just wanted some peace and quiet" who finds it difficult to sleep when there are active party-goers nearby. He decides to kill them all using a standard knife. There are five other unlockable characters, including a Ninja (obtained by clearing a level with no bodies found), Policeman (obtained by completing all the levels), Katie (obtained by escaping the police 5 times in one game; also the only person available on the Miami Beach level), the Butcher (obtained by killing 20 people), and Hinter (starts the game with). Each level takes place at a party with a different theme, interactive objects, and "special guests," who are people that you call to distract/kill party guests. The completion of these levels also unlocks the storyline, which focuses on Detective John West's detailing of the Party Hard Killings of autumn, 2000.
The story starts in the present with the inspector John West being interviewed, in the interrogation room, by a cop named Darius who asks him about the Party Hard killings of autumn 2000. His narration, as well as the game, starts in the year 2000, somewhere in San Francisco County with the killer, fed up of the noise and of a small neighbourhood party. He then takes a knife and a hockey mask to start a massacre into a BBQ house party somewhere in North Beach (Salinas, California according to menu map). After he was "done" with the party goers, he gets picked up by bikers who take him to ranch party in Bakersfield and after that leaves to Las Vegas via a shuttle bus to a casino party and rooftop party near Arizona.
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