Source missing.

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Thomas

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Jan 16, 2010, 1:07:02 PM1/16/10
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Hi,
I downloaded source code, but are missing "Preferable.xcodeproj" and
"STEnum10.4.xcodeproj", why?
Thomas

Jay Tuley (Developer)

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Jan 17, 2010, 11:39:14 AM1/17/10
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Ugh, they were external references in subversion and when I changed to
mercurial so they didn't convert over. You can download their source
and projects into the niceplayer libraries folder individually from

http://code.google.com/p/preferable/source/checkout

svn co http://indyjt.svn.sourceforge.net/svnroot/indyjt/stenum/trunk

I'll try and convert preferable to mercurial today and make it a sub
project, and STEnum i'll just check in directly at that time, i'm
writing a similar framework that uses blocks and fast enumeration etc
that I am going to replace it with.

-Jay

Paolo Ceroni

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Jan 17, 2010, 4:34:57 PM1/17/10
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Hi Jay,

thanks for source link.

But:

Xcode 3.2.1
compiled 10.5 – I386 -  Debug: OK
compiled 10.5 – i386 – Release: Failed

several compilation errors

Thanks

Paolo


Il 17/01/10 17.39, "Jay Tuley (Developer)" <jtu...@gmail.com> ha scritto:

Jay Tuley (Developer)

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Jan 17, 2010, 6:07:02 PM1/17/10
to NicePlayer Discuss
All source issues with the tip of the mercurial repository should be
fix, I just cloned a fresh copy and was about to build and run both
the debug and release builds.

-Jay

Paolo Ceroni

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Jan 18, 2010, 5:06:25 AM1/18/10
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Hi Jay,

error report:
dyld: Library not loaded: @executable_path/../Frameworks/CocoaScriptMenu.framework/Versions/A/CocoaScriptMenu
  Referenced from: /Developer/Projects/Code/Others/NicePlayer/versione_2/niceplayer/build/Release/NicePlayer.app/Contents/MacOS/NicePlayer
  Reason: image not found

whiy?

Xcode 3.2.1
10.5 Release i386

Paolo


Il 18/01/10 00.07, "Jay Tuley (Developer)" <jtu...@gmail.com> ha scritto:

Jay Tuley

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Jan 18, 2010, 12:17:25 PM1/18/10
to niceplaye...@googlegroups.com
When you have a project in Xcode that has subprojects it won't copy
unless you have have a global build folder rather than a per project
folder. Thus when you build it when you are debugging it knows where
the framework is even though it wasn't copied but if you run it
yourself it doesn't know where they are since they don't exist in
@executable_path/../Frameworks/ because they were never copied.

Just a really annoying xcode bug that has never been fixed.

-Jay

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Paolo Ceroni

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Jan 18, 2010, 12:55:02 PM1/18/10
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attached error_1

NicePlayer: no identity found
Command /bin/sh failed with exit code 1


Il 18/01/10 18.17, "Jay Tuley" <jtu...@gmail.com> ha scritto:
error_1.txt

Paolo Ceroni

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Jan 18, 2010, 1:20:49 PM1/18/10
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Question: Why have not implemented QuickTime compression?

thanks

Paolo


Il 18/01/10 18.17, "Jay Tuley" <jtu...@gmail.com> ha scritto:

> When you have a project in Xcode that has subprojects it won't copy
> unless you have have a global build folder rather than a per project
> folder. Thus when you build it when you are debugging it knows where
> the framework is even though it wasn't copied but if you run it
> yourself it doesn't know where they are since they don't exist in
> @executable_path/../Frameworks/ because they were never copied.
>
> Just a really annoying xcode bug that has never been fixed.
>
> -Jay
>
> On Mon, Jan 18, 2010 at 4:06 AM, Paolo Ceroni <peti...@gmail.com> wrote:
>>
>>
>> Hi Jay,
>>
>> error report:
>> dyld: Library not loaded:
>> @executable_path/../Frameworks/CocoaScriptMenu.framework/Versions/A/CocoaScri
>> ptMenu
>>   Referenced from:
>> /Developer/Projects/Code/Others/NicePlayer/versione_2/niceplayer/build/Releas
>> e/NicePlayer.app/Contents/MacOS/NicePlayer
>>   Reason: image not found
>>
>> whiy?
>>
>> Xcode 3.2.1
>> 10.5 Release i386
>>
>> Paolo
>>
>>
>> Il 18/01/10 00.07, "Jay Tuley (Developer)" <jtu...@gmail.com> ha scritto:
>>

Paolo Ceroni

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Jan 18, 2010, 1:10:55 PM1/18/10
to niceplaye...@googlegroups.com


ok started.

but I had to remove the script:

if [ $CONFIGURATION == "Release" ]; then
codesign -f -s NicePlayer "$TARGET_BUILD_DIR/NicePlayer.app"
fi


Il 18/01/10 18.17, "Jay Tuley" <jtu...@gmail.com> ha scritto:

> When you have a project in Xcode that has subprojects it won't copy
> unless you have have a global build folder rather than a per project
> folder. Thus when you build it when you are debugging it knows where
> the framework is even though it wasn't copied but if you run it
> yourself it doesn't know where they are since they don't exist in
> @executable_path/../Frameworks/ because they were never copied.
>
> Just a really annoying xcode bug that has never been fixed.
>
> -Jay
>
> On Mon, Jan 18, 2010 at 4:06 AM, Paolo Ceroni <peti...@gmail.com> wrote:
>>
>>
>> Hi Jay,
>>
>> error report:
>> dyld: Library not loaded:
>> @executable_path/../Frameworks/CocoaScriptMenu.framework/Versions/A/CocoaScri
>> ptMenu
>>   Referenced from:
>> /Developer/Projects/Code/Others/NicePlayer/versione_2/niceplayer/build/Releas
>> e/NicePlayer.app/Contents/MacOS/NicePlayer
>>   Reason: image not found
>>
>> whiy?
>>
>> Xcode 3.2.1
>> 10.5 Release i386
>>
>> Paolo
>>
>>
>> Il 18/01/10 00.07, "Jay Tuley (Developer)" <jtu...@gmail.com> ha scritto:
>>

Jay Tuley

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Jan 18, 2010, 9:23:38 PM1/18/10
to niceplaye...@googlegroups.com
Sorry, I don't understand the question.

-Jay

Jay Tuley

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Jan 18, 2010, 9:25:37 PM1/18/10
to niceplaye...@googlegroups.com
That script codesigns for release it is acceptable to remove when one is compiling NicePlayer for themselves.

-Jay

Paolo Ceroni

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Jan 19, 2010, 4:53:29 AM1/19/10
to niceplaye...@googlegroups.com


Hi,

video export is not implemented, why?

Paolo


Il 19/01/10 03.23, "Jay Tuley" <jtu...@gmail.com> ha scritto:

Sorry, I don't understand the question.

-Jay

On Jan 18, 2010, at 12:20 PM, Paolo Ceroni wrote:



Question: Why have not implemented QuickTime compression?

thanks

Paolo

Paolo Ceroni

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Jan 19, 2010, 5:10:45 AM1/19/10
to niceplaye...@googlegroups.com


NicePlayer is compiled regularly, but the executable does not work as the official version.

My NicePlayer app: 5,4 Mb
Your NicePlayer app: 6,5 Mb

My app not load multi view, not open other video etc...

why?

P


Il 19/01/10 03.25, "Jay Tuley" <jtu...@gmail.com> ha scritto:

James B. Tuley

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Feb 1, 2010, 9:05:00 PM2/1/10
to niceplaye...@googlegroups.com
NicePlayer has always been about being a nice "Player" video export
falls outside that scope.

James B. Tuley

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Feb 1, 2010, 9:25:06 PM2/1/10
to niceplaye...@googlegroups.com
A release build has chinese and japanese localizations added through
appleglot, this is an manual process and not automated which could
account for the size difference. In regards to Multi view are you
talking about the view plugins, the only plugin built separately is
the dvd plugin and it should be copied into the bundle automatically
in a copy phase.

On Jan 19, 2010, at 4:10 AM, Paolo Ceroni wrote:

>>
>>
>> NicePlayer is compiled regularly, but the executable does not work
>> as the official version.
>>
>> My NicePlayer app: 5,4 Mb
>> Your NicePlayer app: 6,5 Mb
>>
>> My app not load multi view, not open other video etc...
>>
>> why?
>>
>> P
>
>

Paolo Ceroni

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Feb 2, 2010, 4:17:32 AM2/2/10
to niceplaye...@googlegroups.com


Hi,

...could be a complete product with export video and photo...

beautiful pink icon.

Paolo



Il 02/02/10 03.05, "James B. Tuley" <jtu...@gmail.com> ha scritto:
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