ReasonDrum Kits is a collection of expressive and playable acoustic drum kits, recorded in legendary studio spaces, using a mix of vintage and state-of-the-art recording equipment. Recorded at legendary Atlantis Studios in Stockholm, no effort was spared in order to capture the sound and soul of these magnificent drum kits.
But where Reason Drum kits really shines is in the way so many creative decisions are open for you. All drum kits were recorded using the full mics array in the recording room, and all those recordings are available in Reason Drum Kits when you create your drum sound. Do you want a tight and intimate sound? Go for the close mics. Want a big and loud drum kit? Go wild with the overhead and ambience mics!
From thousands of samples, each drum kit has been meticulously crafted to allow for expressive performances. There are multiple samples per instrument to allow natural rolls and fills without the robotic machine gun effect of just re-triggering a single sample. Rim shots, ruffs, side stick and other ways that drummers turns patterns into performances are all there for your creative use.
Features
- Hypersampled acoustic drum Rack Extension instrument
- Large selection of vintage and modern drum kits
- A complete drum recording session with separate levels for all mics, master compression and reverb
- Intuitive interface makes it a breeze to create and tweak sounds
- Recorded with a mix of vintage and state-of-the-art equipment in top rated studios
- Built-in effects include dedicated reverb & bus-compressor
- Build your dream kit from 75 sampled drums
The MT Power Drum Kit is a free drum sampler offering the powerful, high-quality sounds of an acoustic, realistic drum kit. Samples have been specially recorded and processed to make them ideally suited for use in pop, rock and metal productions.
You can choose from thousands of assorted rhythms in the comprehensive Groove Library and compose your own drum accompaniment. In particular, the innovative functions for creating fills generate very smooth and realistic drum tracks (see video).
As early as during microphoning of the set and recording of individual samples, we took great care to replicate realistic circumstances. Although doing so is almost impossible, we broke with tradition in sample recording, which calls for capturing every sound individually; Instead, our studio drummer played entire grooves. Then, we cut most of the necessary sounds out of the grooves, in various velocities, and processed them to deliver samples as realistic as possible. This is especially clear with our hi-hat samples, for instance.On the right-hand side, you can listen to demo tracks to hear the impressive results.
The kits shown in the library browser are less than the presets of each of the drum instruments and I'm not sure if some of the library content is shared between drum instruments. However, just browsing through the list of kits in DMD, makes me second guess why I bother to create my own kits from my sample library, when I've barely tried the 170 kits already included? In fact, I'm sure I've created an 808 and 707 kit from free samples I downloaded, that might not be as good as the delivered DMD 808 and 707! Crazy!
But... can the 100 Ultrabeat kits be used outside of Ultrabeat? I don't see them in the library browser at all? I realize Ultrabeat is older but I presume there are still Logic users that like those kits and kit pieces. Is there a way to export Ultrabeat kits to DMD?
But, but... also, Is there a way to open more than the 20 acoustic kits in Drum Kit Designer, like the 170 "Electric Kits" for DMD? When Apple added the Producer + kits (30) it looked like Drum Kit Designer was offering more kits, but in fact, many were just augmenting the original 20. So, in my case, I tend to only ever use the Producer + kits and skip the original 20. I finding it tough to understand the future of Drum Kit Designer, now that DMD exists.
But... I don't use the library browser much, as I prefer to select presets and saved kits from inside the instrument. I've been confused why the 170 DMD kits are under the heading "Electronic Kits" when these kits are not 'synth drums' but sampled drums. The heading makes me think those kits are synthesized electronic drums, when really they could be anything, depending on the samples used - many of them acoustic samples. Rant done.
Just like you can't generally load a patch for Sculpture into RetroSynth, an Ultrabeat voice consists of a drum-specific synthesis engine, and/or a sample. That voice (or collection of voices in a kit), needs the Ultrabeat engine to play it.
Similar as above - Drum Kit Designer is a multi-sampled, round-robin acoustic drum playback instrument (it's Sampler under the hood). You can add Samplers to DMD (I think by default it uses Quick Sampler for sample playback, and Quick Sampler doesn't have all the multisampling and round-robin stuff of the full sampler).
They are quite different. One is an interface on deep sampled drum kits, the other is a way to quickly put together beat kits of simple samples. You wouldn't use DMD generally to create highly detailed acoustic drum kit parts with multiple round-robins etc, you'd do that in Sampler - DMD doesn't offer anything here.
Stuff has to be grouped somehow, you might have chosen a different scheme, but Apple did what they did and they usually make some kind of sense. If you want to organise the content differently for your own reasons, you are free to do that...
I still need a little clarity on this.... I count 110 Ultrabeat Kits by folder in /Library/Application Support/Logic/ Ultrabeat Samples/ Each folder has anywhere from 25 - 100 *.aif files that make up the kit. We're talking roughly 3600 kit piece samples. But, I don't see those kit names or sample files in the main Library... even when Ultrabeat is the track instrument.
If I wanted to create a DMD kit using the samples of an Ultrabeat kit, I could drag the 25 - 100 kit pieces for a given Ultrabeat kit into a blank DMD. I realize, I'd be missing all the Ultrabeat synth config - I would just have the raw samples. Has Apple/Logic ever provided a more direct approach to converting an Ultrabeat kit to DMD?
So, if you have, say "Sampler" focused, Logic shows you all the Sampler Instruments for it. With Alchemy focused, it will show you Alchemy patches. With Ultrabeat selected, it will show you Ultrabeat kits - these are all the formats that the plugin saves.
You'll notice that if you focus on Sampler, what *doesn't* happen is the Library browser shows you, along with all the sampler instruments, *any audio file on your computer* just because you could load those into an instance of Sampler. This would be confusing, and wouldn't work anyway, as an audio file doesn't contain the state of the Sampler instance. Same with Alchemy, Ultrabeat and so on.
In short, the Library browser isn't intended to replace a file browser when you want to import content into a plugin, it's to show you the saved settings of that plugin. It's for saving/loading finished sounds, not for helping you *create* new sounds or any assets a plugin can import.
Now in Ultrabeat, when you go to import an Ultrabeat sound, that browser (when you click on Logic in Ultrabeat will show your Ultrabeat sounds, samples and so on, just like Alchemy, Sampler etc when you add audio files, as loading samples is a different thing to saving the plugin state as a finished preset.
I'm trying to convert or open an Ultrabeat kit in DMD. The only method I've found that will work, is to play every note, piece, then bounce the audio, and drag the resulting audio file to create a new DMD kit and rely on the transient detection to separate all the pieces, then label each part and save the DMD as a new kit.
Thanks - I'm embarrassed. 20 years of using Logic and I never notices that little blue arrow on the channel strip. I guess when you open a plugin, the blue arrow defaults to 'Settings'. This is one of those simple things I should have learned 20 years ago, but quite frankly, I don't use the Library browser very much, and select presets from the plugin drop down menu's itself. [that sounds like an excuse for being dumb!]
In there you'll see folders like, eg "Ultrabeat Samples", "Sampler Instruments", "Samples" and so on - it should be fairly straightforward to explore. Also you have Channel Strip Settings/Instrument/04 Drums & Percussion/03 Ultrabeat Drum Kits/ and Plugin Settings/Ultrabeat/ so on.
I've gone through a similar process for converting Battery kits to DMD. I'm really trying to standardize all my fav drum kits in DMD, regardless of whether the source samples came from Ultrabeat, Battery, Playbeat or XO or some other drum machine software. Skeptics ask me "why?" and that's a good question, without a reasonable answer.
Regarding realism in acoustic kits, I thought Drummer (DKD) does change the sample depending on the velocity? If I have a velocity of 127 on my snare track but then have a velocity of 64, I'm pretty sure it doesn't only change the volume but also changes the sample?
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