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The Players Championship will have extended coverage on ESPN+, with 21 feeds covering every shot of every group on every hole on Thursday and Friday mornings, and more than 30 separate streams on Saturday and Sunday. Additionally, there will be Main Feed, Featured Groups, Featured Holes and Marquee Group streams each day. Fans can watch all of these streams on ESPN+.
It's worth noting that the Players Championship has never had a repeat winner. Scheffler will make history if he can defend his title. The world No. 1 is coming off a 5-stroke win at the Arnold Palmer Invitational at Bay Hill last week.
Golf Channel and NBC will provide TV coverage of the Players Championship, while Peacock and ESPN+ will offer streaming coverage online. You can find complete information about streaming and TV options for the 2024 Players Championship below.
i've been working for a while on a discord music bot,been doing good so far but i've encountered some issue.after realising that ytld-core was not streaming sound properly to the in-uilt discord player, i've switched to play-dlThe problem is that whenever i start playing an audio, the state of the player stays on : Bufferingeven tho i can listen to the while song through the bot.while going for a listener on player's switching state :
it goes from "Buffering" to :Playing (old status) to Idle (immediatly after) when the song is finished.even if it's actually playing sound, the issue is that i can't use Pause, unpause and stop methods of the player.
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Lauded as golf's "fifth major," The Players is celebrating its 50th anniversary in 2024. The weather forecast looks promising for the tournament's start, but storms looming over the weekend threaten to push the finish to Monday.
The star-studded field sadly does not include Tiger Woods, meaning he might not return to TPC Sawgrass again. But plenty of other PGA Tour greats will be there, including reigning champ at world No. 1 Scottie Scheffler. Also in the field are No. 2 Rory McIlroy and all but four members of the top-50. The players absent are those affiliated with rival league LIV Golf, including No. 3 Jon Rahm and Cameron Smith, a Ponte Vedra Beach native and the 2022 Players champion.
The Players Championship will run Thursday, March 14 through Sunday, March 17 at the Stadium Course at TPC Sawgrass in Ponte Vedra Beach, Florida. Streaming coverage starts at 7:30 a.m. each day, while TV coverage begins at 1 p.m. Thursday and Friday, 2 p.m. Saturday and 1 p.m. Sunday.
The Players Championship will air on the Golf Channel on Thursday and Friday, and NBC on Saturday and Sunday. Fans can stream coverage of the entire tournament starting at 6:45 each day on ESPN+, which includes featured groups and holes.
The competitive scene of any esport is rather particular about its approach to streaming. Pro players usually refrain from streaming their tourney games, citing a wide variety of reasons. These reasons range from maintaining internet bandwidth to not revealing strategies to competitors. There has been plenty of discourse around this topic for a while now, with many pro players weighing in with their opinions.
TSMFTX's ImperialHal recently created a thread on Twitter, calling on other pro players and teams to stream their games. The thread sparked a fresh wave of debate among competitive players as well as their streaming audience. ImperialHal stood his ground in the replies and doubled down on his stance, calling it a "shitty mentality" that streaming games will make a player worse.
Over the last year, discourse around competitive players streaming their perspective during tournaments has popped up quite a few times. Most pro-players offer a myriad of reasons as to why they don't stream their games. Ultimately, it seems to boil down to personal preference. Here are a few of the most commonly cited reasons pro players don't stream their games.
Among the most common reasons pro players don't stream their tourney games is to ensure their internet bandwidth doesn't waver. They're perfectionists and in order to compete and perform well in tournaments, there should be a minimal risk of technical hitches. Streaming makes use of a percentage of their internet bandwidth which puts them at risk of lagging or stutters. This might not necessarily be the case with top players that can afford stronger internet connections, but the risk exists nonetheless.
This is more or less the same reason they prefer advanced gaming monitors with low response times and high DPI gaming mice. Casual gamers get alone fine on 1080p monitors with 60hz displays and budget mice.
A few players think they'll play worse if they stream their professional games while playing. They believe the pressure to perform with the streaming audience viewing and scrutinizing their approach would be too much to handle. Either that or simply the fact that they might feel the need to engage with the streaming audience while playing.
Hal counters this argument by saying TSM streams every game of theirs and still win. However, it's easy to say that when you're at the top of your game. Every player is different and ultimately, they're competing to win, not to entertain an audience. So while streaming a tournament game makes for great viewing, their comfort is a major contributing factor in terms of performance and so they're entitled to their decision when it comes to streaming.
A lot of pro teams don't stream all players' perspectives during tournaments because they're concerned with maintaining secrecy around their gameplay strategies. ImperialHal argues that strategies are limited in a Battle Royale (BR) like Apex Legends or PUBG anyway. Players are forced to improvise and adapt to situations in BR games, as opposed to structured shooters like Valorant or CS. Another commonly argued point against this logic is that mainstream sports are widely televised, and still remain competitive.
It's interesting to see how a Twitter thread by a top player has once again sparked discourse around this topic. There seems to be a lot of mixed sentiment around pro players streaming their tournament games. Ultimately, it seems to boil down to personal preference. Hal has called on competitive players to cut out their reluctance to stream and make their plays available to the masses.
So, when I watch top players stream their games, I have observed that in most cases they use a green board and Neo style pieces... I do this too, since I got used to it... But can someone explain why do these top players choose this layout? Even when broadcasting speed chess championships, Daniel Rensch displays the same style of pieces and the board... I do NOT think it is just a coincidence... Why a green board... I mean it's nice, and like I said, I use it too... But how did so many top players come to the same conclusion? Do you have any idea?
May be because they are used to off that colour & combination.They don't want to get distracted on very important match.It can also helps them in seeing deep lines because may be they practice on computer in same style & helps them fully.Thanks!
Its a good question!
Saying "because they are the default" merely begs the question 'why are they the default?'
I suspect the question overlaps with the field of typesetting. the best layouts tend to be those that *appear* like nothing... ie the end reader should not ever notice them. This is a really hard thing to do in practice.
League of Legends developer Riot has unleashed something of a bombshell on the pro-gaming community of streamers. The company operates a competitive e-sports league, the League of Legends Championship Series (LCS), that's about to start its fourth season. Teams participating in the competition have to agree to a contract, and according to portions of the contract leaked to onGamers, those contracts will ban LCS participants from streaming a range of games that compete with League of Legends.
Strikingly, the contract prohibits not merely streaming these games during or adjacent to LCS events: they're banned entirely. If any competitor in LCS streams one of these games, they (or their team) are in breach of contract.
These prohibited games include direct competitors in the multiplayer online battle arena space such as Dota 2 and Heroes of Newerth, other competitive titles such as the StarCraft franchise, and, peculiarly, the PlayStation 3 title Fat Princess. Additionally, the rules prohibit the streaming of gambling sites, as well as promoting pornography, firearms, and non-over-the-counter drugs.
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