Robot Rumble 2 Battlebots

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Narcisa Flierl

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Aug 4, 2024, 3:26:41 PM8/4/24
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Duringthe pay-per-view and Comedy Central seasons, the rumbles typically lasted a total of five minutes, and did not feature any of the typically active BattleBox hazards. During the first two tournaments, one rumble was held for each weight class, in which all surviving robots regardless of seeding and tournament standing would be given the opportunity to participate.

Beginning with Season 2.0, every weight class featured a Consolation Rumble. The surviving robots with lowest tournament standing were provided the opportunity to participate in the rumble. Two winners would be selected to participate in the Royal Rumble, which consisted of robots of higher tournament standing - typically Round of 16 and above. This continued until the show was axed after Season 5.0, though only a handful of rumbles occurred in the final season due to a safety breach which saw all other rumbles canceled.


Rumbles continued in the years that BattleBots was strictly untelevised, including in BattleBots IQ events as well as R3: Rochester Robot Rampage in 2005. For the BBIQ competitions, the concept of Consolation Rumbles and Royal Rumbles was carried over, but in other events, they were one-off battles.


During the ABC seasons, Rumbles typically only consisted of three robots, though a nine-way rumble was initially planned for World Championship II. Alongside the existing red and blue starting squares, an improvised green square was introduced to accommodate the third competitor, this being illuminated by green stage lighting during the build-up sequence. This practice was continued for three-way Rumbles held during first two Discovery seasons.


Rumbles played a much more important role in World Championship II, with four three-way fights (all forming the opening episode "The Gears Awaken") being held to determine the final places in the main competition. BattleBox hazards were disabled in the these Rumbles so as to give greater emphasis on individual competitors' performances. Exhibition rumbles were still fought, however, with notable themes being The Battle of MIT, between three teams consisting of MIT alumni, The Legends Rumble between three teams with historic pedigree in the sport, and The Daughters Rumble where robots were driven by the daughters of their respective team captains.


In BattleBots World Championships IIl and IV, each episode's Fight Night card would feature a three-way rumble exclusive to Science Channel airings of the episode. These typically consisted of mid-to-lower tier robots which could not guarantee an exciting 1v1 matchup, and to also give these robots more fights on their records without having to film additional battles.


The Last Chance Rumble from World Championship III was the main exception to the three-robot rule, with DUCK!, Bombshell, Gigabyte, Lucky, Valkyrie and Red Devil all competing for the final space in that season's tournament bracket. Despite going 0-4 in its regular season, this granted Bombshell a place in the Top 16. The Four Horsemen and Double Jeopardy both hold the record for the most rumbles in the modern era, having both competed in three each.


In part due to the COVID-19 pandemic, exhibition matches and rumbles were dropped in World Championship V to ensure social distancing whenever possible, and also due to the introduction of BattleBots: Bounty Hunters.


It was later confirmed that competitive rumbles had been dropped after the 2019 competition, with insinuation from teams that they had been pulled from the show completely.[1] Although exhibition battles returned from World Championship VI onward, these have been strictly 1v1 battles. According to Ben Burton of Terrortops, he began a signup list for a end of season rumble, but backed out after only Team Whyachi's Hydra and Fusion put their names forward.[2]


During BattleBots: Metal Mayhem, a four-way rumble was held between 15lb competitors. This was won by Horns of Fury, and was the first rumble to occur at a BattleBots event in five years.


Note: Royal Rumbles and multiple Consolation Rumbles were canceled in Season 5.0 when Nightmare's disc tooth flew off after hitting Junkyard Offspring, flying through the BattleBox roof and into the audience.


Starting from Season 1.0, Consolation Rumbles were also fought, where robots that lost early on in the main competition had a chance to fight in the season's Royal Rumble if they won. However, as many of these were unaired, it is unknown to this day exactly who competed in each one.


In World Championship II, four three-way Rumbles were staged to determine the final four places in the main competition bracket. All were aired in the opening episode "The Gears Awaken" in the following order:


In addition to these, six exhibition rumbles were arranged, with only one getting aired, and the others merely serving to entertain the audience. Out of the six rumble entrants from 2015, Stinger, Witch Doctor, Overhaul and Splatter all featured for a second time, while Lock-Jaw and Wrecks made their rumble debuts after the the canceled nine-bot rumble a year prior. At some stage after filming of the quarter-finals, a rumble between Nightmare, Mega Tento and Creepy Crawlies was also planned, but also did not go ahead due to time restraints.Citation?


World Championship III continued to stage Rumbles as part of the Fight Night format, often in the form of three-way matches. Participation in these contributed to the overall win/loss tallies of every robot involved, with the ultimate aim of being chosen by the selection committee to compete in the main Top 16 bracket. A six-way Last Chance Rumble took place to determine the final place in the Top 16.


Not all Rumbles were televised during these seasons' respective debuts on Discovery. Some were shown exclusively as 'Bonus Battles' on Science Channel and international airings; others were released as separate 'Basement Tape' clips uploaded by the official BattleBots YouTube channel.


Only two three rumbles were televised during World Championship IV, with six further rumbles going unaired as part of the Basement Tapes fights. The third of these televised rumbles was a play in match, with the winner guaranteed selection into the Top 16.


Similar to traditional Japanese sumo wrestling matches, the SUMObots faced off against each other in a ring, with the objective of knocking or pushing their opponent's robot out of the ring. The team whose SUMObot remained in the ring the longest emerged victorious. Following a round-robin tournament in the morning, the final rumbles took place in the afternoon, adding an extra layer of excitement to the event.


Robot Rumble not only serves as a thrilling competition but also plays a crucial role in promoting hands-on learning in science, technology, engineering and mathematics (STEM) fields. By encouraging collaboration and teamwork, the event helps students enhance their problem-solving abilities and build confidence as they witness the tangible results of their hard work and effort.


The Electronic Systems Engineering Technology program looks forward to this event every year. Students and instructors actively contribute to the event by assisting with setup and judging the SUMO robot battles. Many of the program's students had previously participated in Robot Rumble during their high school years, highlighting the lasting impact and inspiration the competition provides.


Careers in mining, energy and manufacturing require a diversity of skills. Sask Polytech's School of Mining, Energy and Manufacturing programs train students in everything from engineering technology, welding and industrial mechanics to electronics, ironworking and underground mining.


There are currently no offerings available for this course. For more information about this course, please email Co...@saskpolytech.ca or call 306-659-4418. This information does not apply for students in Literacy and Adult Education or Women in Trades and Technology courses.


Let's get ready to rumble! Unleash your competitive spirit and teamwork and learn how to assemble, engineer, and program your own custom robots to compete in Sumo-style battle rings. Using LEGO Mindstorms Robots, you will engineer designs to build mechanisms to protect micro-controllers and sensors. Use fun design projects to maximize the efficiency of your bot. The last robot in the ring is the winner! Design, build and code your way to victory! Co-Sponsored with Learning Through Robotics.


WreckerParticipation InformationSeriesS1.5 (This is Fighting Robots)Team InformationTeamTeam NightmareTeam MembersJim Smentowski

Erica Smentowski

Paul CornukeRobot StatisticsWeaponsLifting wedge


Built by Team Nightmare - famous for their BattleBots competitor Nightmare - it debuted in Episode 7 as one of the 'Challenger' robots fighting to take the place of an existing competitor. However, Wrecker lost its only competition battle to Ninja on a Judges' decision, and was also immobilized during the Eight-robot Rumble won by Polar Opposite, after being selected by Wu Chun as the latter's co-representative.


Wrecker was a repurposed version of Team Nightmare's four-wheel drive lifter Breaker Box, itself a competitor at RoboGames and later BattleBots events. As such, it adopted an invertible box-shaped design and a 360-degree lifting mechanism, fitted with a variety of interchangeable weapons including a large spiked scoop.


As Team Nightmare adopted a steampunk theme for their entry into This is Fighting Robots, Wrecker was similarly decorated to reflect this. Rivet, rust and gearwheel detailing was added over a dark brown, red and black paint scheme, the latter giving the impression that its main drive system was externally-powered. The top panel was also decorated to resemble a large grille intake with bright silver inserts. However, this appearance was only seen in turntable footage used for Wrecker's introduction along with battle and statistic board graphics. In battle, the robot adopted a black and red paint scheme with smaller gear patterns on the side panels; by the time of the eight-robot Rumble, the center panel was replaced by one doubling as an LED light display.

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