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Jan 21, 2024, 2:24:21 AM1/21/24
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Acesta este conținut suplimentar pentru V Rising, dar nu include jocul de bază.Vezi centrul de joc al comunității var StoreDefaults = "PartnerEventStore":["gid":"3878225726100401551","clan_steamid":"103582791469988961","event_name":"Dev Update #23: Cold Winter Nights","event_type":28,"appid":1604030,"server_address":"","server_password":"","rtime32_start_time":1702470960,"rtime32_end_time":1702473120,"comment_count":0,"creator_steamid":"76561199182020658","last_update_steamid":"76561198314333274","event_notes":"see announcement body","jsondata":"\"localized_subtitle\":[\"Catch up on the development of V Rising!\",null,null,null,\"\uc758 \uac1c\ubc1c \uc0c1\ud669\uc5d0 \ub300\ud574 \uc54c\uc544\ubd05\uc2dc\ub2e4!\",null,\"\u4e86\u89e3\u4e00\u4e0b\u300a\u591c\u65cf\u5d1b\u8d77\u300b\u7684\u5f00\u53d1\u5de5\u4f5c\u8fdb\u5c55\uff01\",\"\u4e86\u89e3\u4e00\u4e0b\u300a\u591c\u65cf\u5d1b\u8d77\u300b\u7684\u958b\u767c\u5de5\u4f5c\u9032\u5c55\uff01\",null,null,\"\u300eV 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Update #23: Cold Winter Nights","posttime":1702471017,"updatetime":1702625046,"body":"[img]STEAM_CLAN_IMAGE\/40467553\/3a7d62dfa2ab1feabc445954edd1e4046407557d.png[\/img]\n\n\nWell, if it isn\u2019t the Vampire hordes joining us for yet another Dev Update.\n\nAs once more, the infinite darkness of Swedish winter descends on the catacombs of Stunlock Studios, and the skies grow perfectly black, the beat of our bat wings is here to remind you that we are still flying overhead. As we start this dev update and head into the season, let's enjoy the festive spirit of the night. We'll reflect on the past year and look forward to the promising one to come.\n\n\n[h2]Carnivorous Catch-Up[\/h2]\n\nFor those of you who haven\u2019t been following us through our whole journey until now, this would be a good time to catch up on the release of [url=https:\/\/blog.stunlock.com\/update-1-secrets-of-gloomrot-patch-notes\/]our first major content update, \u201cSecrets of Gloomrot\u201d[\/url], and what we\u2019ve been working on since.\n\n\u201cSecrets of Gloomrot\u201d was released this year, on May 17th, 2023. This update was sizeable and content-focused, aiming to beef up the middle game and refine the experience overall. We were thrilled with the feedback we received from Gloomrot, both positive and constructive. The positive helped us reinforce what changes were a step in the right direction, which better informs our assessment of future steps. On the flip side, constructive feedback provided valuable insights into significant player frustrations. There have also been plenty of requests for specific content that align with our own ideas! \n\n\n[img]STEAM_CLAN_IMAGE\/40467553\/cac4066f4581de7c7b81638c4ecf2017413590e4.jpg[\/img]\n[i]Speaking of which, you can stop asking us to add Buffy. One of several early concepts of vampire hunters.[\/i]\n\n\n\nWe hope to address some things in the upcoming release next year based on our own observations and what we\u2019ve learned from your input. We want to bring a stunning conclusion to your adventure, something satisfying and appropriate for the apex of your Vampire\u2019s rise to legendary status. We know players want more to do when they\u2019ve reached that point, and truly enjoy the power they\u2019ve earned. We know players want more reasons to strike out into the world and encounter each other on populated servers, whether it be for action-packed conflict with rivals or to make steadfast allies for their clan.\n\nSo, with that in mind, here\u2019s the direction we\u2019re focused on for our next major update, the full release next year:\n\nIntroducing a new, [url=https:\/\/blog.stunlock.com\/dev-update-21-the-next-chapter\/]endgame-focused zone[\/url]! After much demand, we\u2019re expanding the frosty expanse beyond the Hallowed Mountains. It\u2019s time to finally cross that cut rope bridge and venture into the ancient and mysterious lands beyond. This region will be the last step of building your legacy before you move on to fight for ultimate Vampire supremacy somewhere that gives that last threat the build-up and gravitas it deserves.\n\n\n[img]STEAM_CLAN_IMAGE\/40467553\/e60f98905f9a24e906b06cc7d490394716567d5d.jpg[\/img]\n[i]Soon, we will learn what truly lies beyond.[\/i]\n\n\n\nThere will be a [url=https:\/\/blog.stunlock.com\/dev-update-21-the-next-chapter\/]final boss[\/url]. V Rising will ultimately lead to an endgame battle against a major foe, far more symbolically appropriate to cap off the Vampire journey. While Adam the Firstborn is a wonderful challenge, defeating a hand-crafted monstrosity isn\u2019t quite right for the last confrontation of our game.\n\nPrepare for [url=https:\/\/blog.stunlock.com\/dev-update-21-the-next-chapter\/]endgame events[\/url]! This final zone will contain regular rolling events that draw the fiercest and most powerful and dangerous bloodsuckers from all across Vardoran. Something to fight for. While it certainly is tempting to sit in your perfectly decorated castle, sipping blood wine, lording over lesser beings, we have heard you loud and clear that you want more reasons to strike back out into the world. Here, you\u2019ll find fresh trials to face down against a [url=https:\/\/blog.stunlock.com\/dev-update-22-making-monsters\/]strangely familiar threat[\/url].\n\n\n[img]STEAM_CLAN_IMAGE\/40467553\/a51dbe60695aac12f8142cbab9474e74d1e95ddf.png[\/img]\n[i]When we say \u201cthreat\u201d, we mean it.[\/i]\n\n\n\nAnticipate performance improvements! We\u2019re working on engine upgrades that have fully brought our engine from the live version\u2019s very experimental build to the full 1.0 version. Players have long since suffered issues related to performance bottlenecking, resulting in suboptimal frames per second, and we\u2019re on it. We should be able to provide major improvements to make V Rising more accessible for those with less up-to-date systems and better reward those who have incredible machines with sleeker gameplay.\n\n\n[h2]Today\u2019s Testament to Tomorrow\u2019s Torment[\/h2]\n\nAs we work towards our goals set for the full release, our focus remains steadfast on our vision of a complete V Rising. So, how are we doing? We\u2019re happy to report that we have fully upgraded our engine into a stable state and can now polish up and work on those performance enhancements. We\u2019re now making significant progress toward a smoother and more stable Vampire experience. \n\nThe latest zone is well under construction, and while there\u2019s certainly more to do in terms of polishing things up to match our standard, we have a strong basis on which to continue building. In parallel, we are actively testing the conflict events that will feature prominently in this zone. This addition to the gameplay loop injects a sense of purpose into the later stages of the adventure and adds an exciting dimension to the overall experience. \n\n\n[img]STEAM_CLAN_IMAGE\/40467553\/944315fd259d298bdfcdeaa22c6b9de3e6836861.jpg[\/img]\n[i]Concept art for a frost-taken bridge.[\/i]\n\n\n\n[img]STEAM_CLAN_IMAGE\/40467553\/e64de2771ac938d0c03b089a4e14d3a3c4340a61.png[\/img]\n\n[i]Concept art for an integral piece of an endgame event.[\/i]\n\n\n\nNow, let's talk about that final V Blood. As much as we\u2019d like to tease you with more details on this now, it\u2019s best to hold off for this a bit longer until next year when we\u2019re getting closer to launch. Recently, we\u2019ve put a lot of time and effort into making this the best it can be\u2026 but for now, you\u2019ll just have to take our word on it. \n\nFinally, there are also quite a few prototypes in the works that have huge potential to shake up the experience, particularly for those dedicated souls who've devoted a lifetime or two to V Rising. There are changes to how the spell system works, changes to appearances, and some interesting possibilities regarding a few other much-asked-for additions that can add some fun complexity and specialization to your builds. We\u2019re currently cooking away at quite a few things that need some more time in the cauldron before they\u2019re ready to be seen (or potentially locked away in the dungeon if they end up being awful). Stay tuned for more updates on these exciting developments!\n\n\n[img]STEAM_CLAN_IMAGE\/40467553\/8e50b8df7a9f4fe282b6fcf3b47089947f3516fe.jpg[\/img]\n[i]For instance, we chose not to add this. You\u2019re welcome.[\/i]\n\n\n\nWe appreciate your patience in waiting for the sticky little details of everything we\u2019re up to, but it\u2019s important that you know that just like our lead-up to the Secrets of Gloomrot update, we work best with a little breathing room. Just know that, first and foremost, one thing is for sure: \nV Rising\u2019s endgame is about to get a serious revamp with the full release.\n\n\n[h2]Vampire Community Rising[\/h2]\n\nEven lone wolf Vampires like us can appreciate the season of togetherness, and what better way to celebrate the holiday season than to spend it with treasured allies? Over the past year and a half, some standout servers have gone above and beyond to hold events, provide unique experiences, and even modify the game to suit new twists on classic V Rising gameplay. If you\u2019re searching for fresh excitement in V Rising before the next major update, here are a few great places to discover.\n\n\n[h3]The Dojo[\/h3]\n\n[img]STEAM_CLAN_IMAGE\/40467553\/d18e3a996d396b988a072e038279d1f29a29d0a7.png[\/img]\n\nGet involved with one of the largest PvP communities in V Rising, where top players will welcome you in to share their techniques with veterans and newcomers alike. The Dojo makes it easy. Participate in tournaments, get curated news on community servers and events, and hop into the discussion with a like-minded group of highly skilled players looking to train up the next generation of challengers! Join by searching \u201cThe Dojo\u201d or directly by IP addresses you\u2019ll find provided in their Discord.\n\n[url=https:\/\/discord.com\/invite\/cCHXdw7GGe]Join the Discord [\/url]\n\n\n[h3]Bloodthirst[\/h3]\n\n[img]STEAM_CLAN_IMAGE\/40467553\/2caddc9120ac5657964641ccda12518bc364e5d6.png[\/img]\n\nBloodthirst is a Duo PvP server that brings that traditional raiding experience with regular wipes. They focus on providing electrifying and fair play, with dedicated admins who aim to make riveting gameplay the heartbeat of their community. Sporting a stellar reputation among active V Rising players, their latest server opening saw them capping out at a smooth 100\/100 vicious Vampires online. Join by simply searching \u201cBloodthirst\u201d or joining directly through the IP addresses provided in their Discord.\n\n[url=https:\/\/discord.gg\/z78WXmfevt]Join the Discord[\/url]\n\n\n[h3]V Rising Roleplay[\/h3]\n\n[img]STEAM_CLAN_IMAGE\/40467553\/2d891e2aec7165f5f6c440d9f381eb82c0243f24.jpg[\/img]\n\nFor those of you looking for a more immersive Vampire story, V Rising Roleplay is one of the longest-standing roleplay servers around! With a focus on building a tight-knit community to share and create amazing stories with one another, this server runs in seasons that progress the central narrative of their lore in collaboration with their players. If you\u2019re looking for an opportunity to sink your teeth into the world of Vardoran and live your richest undeath, this is an excellent place to start. Join by join their Discord and finding the IP address and password to connect directly.\n\n[url=https:\/\/discord.gg\/SxAsbexVaE]Join the Discord[\/url]\n\n\n[h3]V Arena[\/h3]\n\n[img]STEAM_CLAN_IMAGE\/40467553\/62f55ec1b379993d3f880073ed8638a33d92bab9.jpg[\/img]\n\nV Arena is a project being fielded by long-standing members of the V Rising Community, with impressive mods and tools to play V Rising in entirely new ways. With everything from the perfect convenience of practice arenas to the hectic chaos of capture the flag, this server is committed to keep innovating with more mind-blowing minigames and quality-of-life features. Find your way there by searching \u201cV Arena\u201d or direct joining through the IP addresses provided in their Discord.\n\n[url=https:\/\/discord.gg\/jduTnrMct9]Join the Discord[\/url]\n\n\n[h3]And More..[\/h3]\n\nDon\u2019t forget to join our Discord server to find interesting servers or Vampires to join forces with! If you\u2019re looking to find exciting servers to play on or just find like-minded people, this is one great place to do it. If you\u2019re running a server yourself, please get in contact with us! There\u2019s a special role on the Discord specifically for those of you who want to advertise your projects!\n\n\n[h2]2024: A New Beginning[\/h2]\n\nAs December unfolds, we conclude one chapter in the tale of our deep crypt machinations. As January dawns, a new beginning awaits, marking the next stride toward our Vampire throne. Stunlock Studios stands ready to bring the future to V Rising in the coming year, something worthy of calling our full release. With that, the coming months are going to get very exciting for all of us.\n\nWe greatly look forward to sharing that thrill with you, our greatest allies.\n\nThank you for 2023, Vampires\u2026 and see you in 2024.\n\n[img]STEAM_CLAN_IMAGE\/40467553\/088a97ce577f0116195eff63f3d28433052ce79d.png[\/img]\n\n\n\u2026 and if you don\u2019t want to wait, we\u2019ll still be lurking in the shadows before the next Dev Update. Keep tabs on all of our devilish deeds on our socials down below.\n\n\n\nSubscribe to our [url=http:\/\/store.steampowered.com\/app\/1604030\/V_Rising\/?utm_source=devblog20]newsletter![\/url]\nJoin The V Rising [url=https:\/\/discord.gg\/VRising]Discord Server![\/url]\n\nV Rising [url=https:\/\/www.tiktok.com\/@playvrising]Tiktok![\/url]\nV Rising [url=https:\/\/www.facebook.com\/VRisingGame]Facebook![\/url]\nV Rising [url=https:\/\/twitter.com\/VRisingGame]X![\/url]\nV Rising [url=https:\/\/www.instagram.com\/vrisinggame\/]Instagram![\/url]\n\n \n\nLots of love and a pint of blood,\n\n \n\n\/The Marketing Team","commentcount":101,"tags":["mod_reviewed","ModAct_871423085_1702473784_0","ModAct_1434573178_1702618877_4","ModAct_487888941_1702632112_4"],"language":0,"hidden":0,"forum_topic_id":"4030222664479998865","event_gid":"3878225726100401551","voteupcount":1977,"votedowncount":33,"ban_check_result":0,"banned":0,"published":1,"hidden":0,"rtime32_visibility_start":1702470960,"rtime32_visibility_end":0,"broadcaster_accountid":0,"follower_count":0,"ignore_count":0,"forum_topic_id":"4030222664479998865","rtime32_last_modified":1703446469,"news_post_gid":"0","rtime_mod_reviewed":1702632113,"featured_app_tagid":0,"referenced_appids":[],"build_id":0,"build_branch":"","votes_up":1977,"votes_down":33,"comment_type":"ForumTopic","gidfeature":"3106901028646720619","gidfeature2":"4030222664479998865","gid":"3784772675685029460","clan_steamid":"103582791469988961","event_name":"Dev Update #22: Making 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Update #22: Making Monsters","posttime":1699536340,"updatetime":1699629442,"body":"[img]STEAM_CLAN_IMAGE\/40467553\/26230ae12d9f818dea707b35c1b4e4aa41b8f17b.png[\/img]\n\n\nOnce more, Vampires, it\u2019s good to see you.\n\nAs the flowers wilt and the leaves fall dead upon the ground all around us, the delightful scent of rot that heralds the dark months ahead brings with it as well\u2026 news from the crypts. Here at Stunlock Studios, we\u2019ve been busy piecing together the puzzle work that will be our next major patch, and today, we thought it might be an excellent opportunity to take a little piece from every corner of the studio and show how they contribute to the greater whole.\n\nSettle into the shadows, my kin! Whether by lovely candlelight or the calming glow of your computer screen, it\u2019s time to delve into the topic of this developer update\u2026 family.\n\n\n[h2]Blood Relations[\/h2]\n\nWhat does family mean in V Rising? In technical terms, we have something called \u2018unit families\u2019 that serve several functions to help define how the people and creatures of our world behave. Each individual \u2018unit\u2019 has a \u2018family\u2019 they belong to, and these families act as factions that help decide how they interact with other units based on their allegiance.\n\nFor instance, one such example is the legions of undead you encounter early and often. Undead are hostile to members of the Church of Luminance and will react violently to their presence. So, when you're out in the world, you might stumble upon a Goreswine and its gang fighting with golems, bandits, and the local militia. This adds life to the world in a way that makes intuitive, logical sense. Some families even have more complicated allegiances, like how militia soldiers are friendly to townspeople and paladins but are unfriendly towards bandits.\n\nWhat does this mean for us in the upcoming patch? Why are unit families so important? Well, we\u2019re adding a new one! This one is a bit more complicated than the others and is being designed to fit a completely different purpose than the others. While other alliances are meant to be a constant force of skirmishing stability in the world of Vardoran, this new army is quite the opposite; this is a force of instability.\n\n[img]STEAM_CLAN_IMAGE\/40467553\/75efb967bfb2ae31891285e001c17d7e4dd632b1.jpg[\/img]\n[i]Pictured: Concept art for something very unfriendly.[\/i]\n\n\n[h2]Imagining Instances of Evil[\/h2]\n\nWhen we create a new group of closely-knit non-player characters, it raises questions from every side of our areas of studio production. We consider what they're supposed to do, how to make them fit that purpose through visuals and audio effects, and how all of this should work together in the game. First, let's talk about their design: the purpose of this faction.\n\nIn V Rising, we are the destabilizing force assaulting towns, encampments, and monstrous nests to feed off of their blood and resources so that we may fuel our rise to power\u2026 but what happens when we\u2019re facing competitors? What would a different invading force look like, and how would it fulfill that fantasy?\n\nEnter this new, unfamiliar, and unusual breed of foe. An interloping force battles its way into our world and wreaks havoc where it lands, and our current vision for them is to be the primary enemy you face in the coming endgame-focused zone. Vardoran is YOURS to conquer, and what better way to prove your rule than to claim the throne over another worthy predator?\n\n[img]STEAM_CLAN_IMAGE\/40467553\/d736170c9280e2c024c503f55ecae84809052c4a.png[\/img]\n[i]Victorious.[\/i]\n\n\nTo fulfill the fantasy of war, we want these foes to come at you in swarms. This way, you'll feel like you're cutting through a formidable enemy force, which suits the power of a nearly fully realized Vampire. Therefore, their moves should be easy to spot, even when they're part of a massive group so that players can react to their attacks. We understand that it would be frustrating if you couldn't distinguish each attack amidst the crowd in large-scale battles, so we\u2019re mindful of that from the outset of the unit design.\n\nFor us, these new threats need to be ideal to work in conjunction with world events. Right now, our primary goal is to make sure they fit perfectly into the endgame zone. However, we also want them to work seamlessly as a strong invading force throughout the entire world of Vardoran if we manage to find a good way to expand these events across the lands. So, how these creatures will interact with the other combatants in the world is also important to consider.\n\nOne thing we\u2019re also carefully thinking about with the design of these units as an enemy is their tie to PvP. If you\u2019re encountering these in-world event scenarios on a PvP-enabled server, these are places where you\u2019ll be able to win valuable resources that will be contended by other players as well. So as we craft the way they work as you\u2019re fighting them in a group, we also have to be mindful of how they\u2019ll act as interference in Vampire vs. Vampire interactions.\n\n[img]STEAM_CLAN_IMAGE\/40467553\/8619e3393b30659016b6e7a57768a782e35fd66a.jpg[\/img]\n[i]Raise your hand if you\u2019ve had this guy crash your party.[\/i]\n\n\n[h2]Varied Visions of Vivid Violence[\/h2]\n\nEvery aspect of development works in concert to make the overall experience work, and that\u2019s certainly no different for the art department. Our creepy creatives have been toiling away in conjunction with design to ensure that all the new varieties of voracious critters are as close to perfect as possible. Gameplay isn\u2019t just raw interaction; a huge part of what makes it work is the communication of those aspects of the game, which is done

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