One last thing: what is your base damage with "Master of the Fist"?
Since it adds in both strength and bonuses from Weapon Master: Fist,
it should do something around 3d. Just how far off am I?
Actually, I didn't find a way to buy that immunity. Instead, each of
the cases of combined No Range and AoE traits mention that the
character is not affected by his own attacks, so I just went with it
as a default case. We can work that out if you disagree.
Worth noting: I put No Wounding only on the Area Effect enhancement to
indicate that the direct target takes damage, but the other targets
take only knockback.
> Oh, and I REALLY like your "Pelting Rain" stike.
> Since it's selective area, you won't get hit by it, and you can nail
> pretty much everyone around you. Nice.
Heh. I thought you'd hate it since a good roll can really annihilate a
target. The way it's currently constructed, it's 14- to hit each
target (rolled separately), and each target it hit with one more blow
for every 1 the roll is made by, so a roll of 3 will hit a given
target 12 times. Owie.
> One last thing: what is your base damage with "Master of the Fist"?
> Since it adds in both strength and bonuses from Weapon Master: Fist,
> it should do something around 3d. Just how far off am I?
Very close. I come up with 3d+1. While small, the Armor Divisor plus
the Wielding the Storm add-ons should make it pretty effective.