Someguild mates & I tried to do Flash Point Hammer Station today & they all got in fine, however every time I tried to get in I get to the loading screen where it flashes press space bar to continue & nothing happens. I'm stuck on that screen until I close out of the game. Then oh joy 15-30 min que wait only to log in floating in space & then I die.
**** really Bioware? I'm starting to lose faith in you all... I got a reply to my ticket. It says to use the /stuck command to get unstuck. *** did you even bother reading the ticket? If you did you'd see that I said I was stuck at a loading screen trying to get into a Flash Point. At the present time I am unable to partake in any Flash Points because I will get stuck on the loading screen & have to Alt+F4 out of the game & then sit in a crazy long que which is now 1+ Hrs on my server.
Same problem - logging back in after alt-f4ing my client is apparently putting me in the instance (UI works) but I see nothing else but black. Drivers updated, graphics turned all the way down etc. but nothing works. Waiting for a ticket I just put in.
Be sure to check the main FAQ if you don't see your question here, then ask in the #help channel of our Discord if you are still not satisfied. If you are using an old version of Flashpoint, you might also want to read the Legacy FAQ.
A: Many web games have what is known as a sitelock, which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a local server proxy which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as multi-asset games. These types of games are less likely to run with just the projector on their own, but Flashpoint also deals with that. For more details, see How Flashpoint Works.
A: Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity. But because game files must be laid out the same way as they would be on the internet, for most of Flashpoint's existence it was impossible to separate game files cleanly into individual packages. With Flashpoint's GameZIP Server, games can now be served from standalone ZIP files, but many of the Legacy games that were saved before the GameZIP Server was implemented still need to be converted. We're working on it!
A: Flash games don't disappear by themselves. However, since Flash support was removed from browsers, most people aren't able to play Flash content unless they downgrade their browser and Flash versions to one that does not contain the kill switch. Emulators like Ruffle exist, but they have many flaws and are not compatible with all Flash content. Because of this, many sites that hosted Flash games have decided to remove them. As we cannot rely on the assumption that sites will stay up, we're working hard to grab as many games as possible while they're still here.
A: Flashpoint does not have any viruses. However, several antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for Troubleshooting Antivirus Interference.
A: Follow our Curation Tutorial to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.
A: No. HTML5 is an entirely different technology, so they can't be converted automatically.Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.
A: The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.Games with sitelocks won't work there even if they are archived.
A: Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into it.
A: All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is per our removal policy. Please do not harass or behave rudely towards Nitrome. They are within their rights to request removal; please respect that.
A: Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were used for. All of these works are a snapshot in time and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest. With that being said, this does not apply to borderline illegal content.
A: The short answer is no, this is not true. Games in Flashpoint never connect directly to the internet; they connect to Flashpoint's "fake internet," which is a proxy server running locally on your computer. If you are using Flashpoint Infinity, this proxy server will connect to Flashpoint's server at infinity.unstable.life to download any files that are unavailable locally. Once the game files are downloaded, the game can be played offline. If you are using Flashpoint Ultimate, an internet connection is never required to play games. See How Flashpoint Works for more information.
To address the specific claims in Nick Robinson's video: Mission in Snowdriftland has been fully archived in Flashpoint since 2019 and is fully playable offline in Flashpoint Infinity once the game files have been downloaded. We have tested this with all network adapters disabled via the Windows Control Panel. Nick Robinson used a third-party "internet killswitch" tool that may have unusually interfered with Flashpoint. He did not speak to us before the publication of the video and did not report any issues with our software to us, but later corrected the claims in his video as a comment on the video's page.
A: If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.
A: If you have Flashpoint Ultimate, you can use FlashpointUpdater. Starting with version 12, Infinity uses an Installer and Manager for Installation/Updating components. When new components release, open the Manager by either opening FlashpointManager.exe in the Manager folder, or clicking Open Flashpoint Manager in the bottom left corner of Infinity. You can transfer any playlists you'd like to keep from pre-Manager versions of Flashpoint to the new versions by following the instructions below.
A: If you're updating to a new version or you're low on disk space, we recommend using FlashpointUpdater. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.
If you want the download to be as quick as possible, we recommend using the torrent. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.
A: Go into the Launcher folder that's inside your Flashpoint directory and look for Flashpoint.exe. Right-click it and click Send to > Desktop (create shortcut), or drag it to your taskbar or start menu. CAUTION: Do NOT drag Flashpoint.exe directly to your desktop as that will move the file, which will make the launcher not work.
A: To show Extreme content in Flashpoint, click the Config tab of the launcher and scroll down to the "Content Filters" section, then turn on the "Show Extreme Filters" option. To hide extreme content, just switch the option off again.
To hide or show content matching a specific filter, click the eye icon next to the filter to toggle its visibility. When the eye icon is lit up, it means that content matching that filter is visible. You can also create your own filter by clicking the + button in the bottom-right corner.Here is a diagram to help explain.
If you want to hide these settings altogether, for example if you have children using Flashpoint, you can edit the file preferences.json with any text editor to change the false value next to disableExtremeGames to true, saving the file afterwards.
A: To allow editing games in your copy of Flashpoint, click the Config tab of Flashpoint Launcher, then check the "Enable Editing" box. Then click "Save and Restart." When Flashpoint Launcher re-opens, you'll notice the following changes:
A: To add a game to a playlist, drag it onto the playlist in the left sidebar. To remove a game from a playlist, select the playlist and the game, then click the X button in the top-right corner next to the game's title.
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