I would say the following might give more boost to NeuroVR2.0
Simplified Scripting functionality for triggers
More triggering options
Nested triggering and Grab/Move feature for order of placements.
Export option to be a standalone gaming application.
Data collection options change capability.
Drag and Move while in the editor mode (I know that this functionality works when choosing objects etc), but moving objects in side the editor is difficult.
Short cut Scene playing functionality (Every time when a scene is updated, we manually go to the player and play it)
Command line player scene playing functionality (Can be used for automation purposes)
Screen Capture or Walk through video capture functionality
Custom Game play dialog box functionality.
User input and storage via some custom form functionality with in the game.
Thank you so much again for this best product.