i saw a netty4 channelPool
my question is that
final SimpleChannelPool pool = poolMap.get(addr1);
if i want to make a different pool in addr1 or addr2
is that proper way to make a problem?
if(addr1){
final SimpleChannelPool pool1 = poolMap.get(addr1);
}
else if (addr2){
final SimpleChannelPool pool2= poolMap.get(addr2);
}
or
final SimpleChannelPool pool;
if(addr1){
pool = poolMap.get(addr1);
}
else if (addr2){
pool = poolMap.get(addr2);
}
and how can i count channelPool?
i am new to netty4 and give me a hint~
EventLoopGroup group = new NioEventLoopGroup();
final Bootstrap cb = new Bootstrap();
InetSocketAddress addr1 = new InetSocketAddress("10.0.0.10", 8888);
InetSocketAddress addr2 = new InetSocketAddress("10.0.0.11", 8888);
cb.group(group).channel(NioSocketChannel.class);
ChannelPoolMap<InetSocketAddress, SimpleChannelPool> poolMap = new AbstractChannelPoolMap<InetSocketAddress, SimpleChannelPool>() {
@Override
protected SimpleChannelPool newPool(InetSocketAddress key) {
return new SimpleChannelPool(cb.remoteAddress(key), new TestChannelPoolHandler());
}
};
// depending on when you use addr1 or addr2 you will get different pools.
final SimpleChannelPool pool = poolMap.get(addr1);
Future<Channel> f = pool.acquire();
f.addListener(new FutureListener<Channel>() {
@Override
public void operationComplete(Future<Channel> f) {
if (f.isSuccess()) {
Channel ch = f.getNow();
// Do somethings
// ...
// ...
// Release back to pool
pool.release(ch);
}
}
});