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Graphics Amiga Hack 1.0.1E

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John Toebes

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May 21, 1986, 11:02:55 AM5/21/86
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I have now completed the graphics version of HACK on the AMIGA and am making
it available for the same $6.00 diskette/copying/mailing charge. Features
of this version are:
- 8x8 8 color graphic characters for all the monsters and the dungeon.
- Mouse support for the identify command so you can click on a character
and see what it is.
- Both long and short help.
- Increased speed in making new levels. Slow level creations occur once
in a while, but in general they are faster
- Don Kneller's algorithm for generating the maze levels that does not
have the stack overflow problem. (Thanks Don!)
- Smaller save and level files. They are compressed on output resulting
in files that are 2-4K instead of 8-10K. Also saved games are much
smaller (up to 100K instead of 400K).
- Bug fixes for crash and burn situations on the previous version.

Because of the volumous flames I am not at liberty to post it to the net so
please don't ask me to email it. I am shipping the current version 1.0.1E
on a diskette along with the text version so you have a choice of what you
want to play. Source is available for the text version only for a separate
$6.00 fee. Someone who replaced my name with theirs and passed out that
version has made it necessary to not release the lates source.

I am making some additional Amiga enhancements (more mouse support and
an option to start the game over) as well as incorporate some of the
improvements from the Lattice 3.04 compiler soon. 1.0.3 is also in progress.

To get the latest copy, send your $6.00 (US) to
John A. Toebes, VIII
120-H Northington Place
Cary NC 27511

...mcnc!rtisel!fcstools!sas!toebes
...mcnc!rtisel!sas!toebes

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