I ported Hack 1.0.3 to the Atari ST and would like to know, whether
anybody is interested in it. Before distributing it I want to add
the mouse as an input-device so that you can play much easier than
only with the keyboard.
I don't know yet how to distribute it, so this note is just to get
some feedback on the issue.
Andreas Bormann
University of Dortmund [UniDo]
West Germany
Uucp: a...@unido.uucp
Path: {USA}!seismo!{mcvax}!unido!ab
{Europe}!{cernvax,diku,enea,ircam,mcvax,prlb2,tuvie,ukc}!unido!ab
Bitnet: a...@unido.bitnet (== a...@ddoinf6.bitnet)
\
F-111 bombers: -=>-->-*> N 51 29' 05" E 07 24' 42"
/
Phil
If you mail me a copy on disk, I will place it on the Atari BBS and wherever
else is appropriate (CompuServe, BIX, GENIE, the works). I have already
done this for the "puzzle puzzle" shareware game from Germany.
--
--->Neil @ Atari
...lll-crg!vecpyr!atari!neil or ...lll-lcc!vecpyr!atari!neil
BIX: neilharris CIS: 70007,1135 Delphi: NEILHARRIS
GENIE: nharris WELL: neil Atari Corp. BBS 408-745-5308
US Mail: Atari Corp.
1196 Borregas Ave.
Sunnyvale, CA 94086
"I'm a 20th century man but I don't want to die here." -- Ray Davies
So far I got 25 responses from netters who are interested in Hack for
the Atari ST. A lot of them suggested to post an uuencoded binary to the
net. But I am not sure to do so because the binary with support files
is about 300kb in size, and compressed and uuencoded it will still be
around 200kb. But if there is more interest (let's say 100 netters) and
no one against it, I tend to post the binary. Otherwise I will distribute
it via diskettes.
If I decide to post: where should I do it? Could it be net.sources.games
or net.micro.atari16 or what else? And is there a maximum for article
size so that I have to split it into parts?
I do not intend to distribute the source since it is compiler dependent
(Lattice) and I used some include files from BSD.
M. Brinsmead, University of Calgary